Beds: Don't change eye offset

This commit is contained in:
Lars Mueller 2020-09-26 12:24:09 +02:00
parent e1b1c2a921
commit ca97ea92ec

View file

@ -71,8 +71,6 @@ local function lay_down(player, pos, bed_pos, state, skip)
player:set_pos(p)
end
-- physics, eye_offset, etc
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
player:set_look_horizontal(math.random(1, 180) / 100)
player_api.player_attached[name] = false
player:set_physics_override(1, 1, 1)
@ -100,8 +98,6 @@ local function lay_down(player, pos, bed_pos, state, skip)
beds.bed_position[name] = bed_pos
beds.player[name] = 1
-- physics, eye_offset, etc
player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
local yaw, param2 = get_look_yaw(bed_pos)
player:set_look_horizontal(yaw)
local dir = minetest.facedir_to_dir(param2)