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Update mods/doors/init.lua
It's always the little things I miss. Thank you DS-Minetest Co-Authored-By: DS <vorunbekannt75@web.de>
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@ -506,7 +506,7 @@ doors.register("door_obsidian_glass", {
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})
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doors.register("door_bar", {
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tiles = {{ name = "doors_door_bar.png", backface_culling = true }},
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tiles = {{name = "doors_door_bar.png", backface_culling = true}},
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description = "Steel Bar Door",
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inventory_image = "doors_item_bar.png",
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groups = {cracky = 1, level = 2},
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