From d993c846abb405d5e749994b59d20ddfa85c3569 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lars=20M=C3=BCller?= <34514239+appgurueu@users.noreply.github.com> Date: Fri, 21 Apr 2023 11:27:20 +0200 Subject: [PATCH] Fix mixed tabs & spaces --- mods/weather/init.lua | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/mods/weather/init.lua b/mods/weather/init.lua index 0086c610..51fb4c83 100644 --- a/mods/weather/init.lua +++ b/mods/weather/init.lua @@ -153,17 +153,17 @@ local function purge_effects() timer = nil end -- reset changed player tables to default values - for _, player in ipairs(minetest.get_connected_players()) do - if randomize_clouds then - player:set_clouds({}) - end - -- NOTE: set_lighting doesn't allow empty table to reset - player:set_lighting({ - shadows = { - intensity = 0 - } - }) - end + for _, player in ipairs(minetest.get_connected_players()) do + if randomize_clouds then + player:set_clouds({}) + end + -- NOTE: set_lighting doesn't allow empty table to reset + player:set_lighting({ + shadows = { + intensity = 0 + } + }) + end end @@ -179,22 +179,22 @@ end) local is_enabled = true weather.is_enabled = function() - return settings_enabled and is_enabled + return settings_enabled and is_enabled end weather.set_enabled = function(enable) - if enable and not is_enabled then + if enable and not is_enabled then -- restart stopped update cycle - cyclic_update() + cyclic_update() elseif not enable and is_enabled then -- stop update cycle and remove effects purge_effects() end - is_enabled = enable + is_enabled = enable end weather.on_update = function(player, overrides) - return overrides + return overrides end -- End API definition