mirror of
https://github.com/luanti-org/minetest_game.git
synced 2025-05-20 22:33:16 -04:00
Add tools, bread, give_initial_stuff
Tools don't have recipes yet; they're just registered now and given by default. Bread had to be adapted to default since farming is useless.
This commit is contained in:
parent
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commit
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6 changed files with 356 additions and 0 deletions
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@ -90,3 +90,9 @@ minetest.register_craftitem("default:obsidian_shard", {
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description = "Obsidian Shard",
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description = "Obsidian Shard",
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inventory_image = "default_obsidian_shard.png",
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inventory_image = "default_obsidian_shard.png",
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})
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})
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minetest.register_craftitem("default:bread", {
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description = "Bread",
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inventory_image = "farming_bread.png",
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on_use = minetest.item_eat(4),
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})
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@ -109,3 +109,4 @@ end
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dofile(minetest.get_modpath("default").."/nodes.lua")
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dofile(minetest.get_modpath("default").."/nodes.lua")
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dofile(minetest.get_modpath("default").."/craftitems.lua")
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dofile(minetest.get_modpath("default").."/craftitems.lua")
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dofile(minetest.get_modpath("default").."/player.lua")
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dofile(minetest.get_modpath("default").."/player.lua")
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dofile(minetest.get_modpath("default").."/tools.lua")
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BIN
mods/default/textures/farming_bread.png
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BIN
mods/default/textures/farming_bread.png
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Binary file not shown.
After Width: | Height: | Size: 552 B |
332
mods/default/tools.lua
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332
mods/default/tools.lua
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@ -0,0 +1,332 @@
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-- mods/default/tools.lua
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-- The hand
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minetest.register_item(":", {
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type = "none",
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wield_image = "wieldhand.png",
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wield_scale = {x=1,y=1,z=2.5},
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level = 0,
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groupcaps = {
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crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
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snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
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oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0}
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},
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damage_groups = {fleshy=1},
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}
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})
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--
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-- Picks
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--
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minetest.register_tool("default:pick_wood", {
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description = "Wooden Pickaxe",
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inventory_image = "default_tool_woodpick.png",
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tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=0,
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groupcaps={
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cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
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},
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damage_groups = {fleshy=2},
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},
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})
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minetest.register_tool("default:pick_stone", {
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description = "Stone Pickaxe",
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inventory_image = "default_tool_stonepick.png",
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tool_capabilities = {
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full_punch_interval = 1.3,
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max_drop_level=0,
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groupcaps={
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cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
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},
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damage_groups = {fleshy=3},
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},
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})
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minetest.register_tool("default:pick_steel", {
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description = "Steel Pickaxe",
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inventory_image = "default_tool_steelpick.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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})
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minetest.register_tool("default:pick_bronze", {
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description = "Bronze Pickaxe",
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inventory_image = "default_tool_bronzepick.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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})
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minetest.register_tool("default:pick_mese", {
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description = "Mese Pickaxe",
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inventory_image = "default_tool_mesepick.png",
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=3,
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groupcaps={
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cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
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},
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damage_groups = {fleshy=5},
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},
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})
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minetest.register_tool("default:pick_diamond", {
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description = "Diamond Pickaxe",
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inventory_image = "default_tool_diamondpick.png",
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=3,
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groupcaps={
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cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
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},
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damage_groups = {fleshy=5},
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},
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})
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--
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-- Shovels
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--
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minetest.register_tool("default:shovel_wood", {
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description = "Wooden Shovel",
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inventory_image = "default_tool_woodshovel.png",
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wield_image = "default_tool_woodshovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=0,
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groupcaps={
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crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1},
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},
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damage_groups = {fleshy=2},
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},
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})
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minetest.register_tool("default:shovel_stone", {
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description = "Stone Shovel",
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inventory_image = "default_tool_stoneshovel.png",
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wield_image = "default_tool_stoneshovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.4,
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max_drop_level=0,
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groupcaps={
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crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1},
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},
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damage_groups = {fleshy=2},
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},
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})
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minetest.register_tool("default:shovel_steel", {
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description = "Steel Shovel",
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inventory_image = "default_tool_steelshovel.png",
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wield_image = "default_tool_steelshovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.1,
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max_drop_level=1,
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groupcaps={
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crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=3},
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},
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})
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minetest.register_tool("default:shovel_bronze", {
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description = "Bronze Shovel",
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inventory_image = "default_tool_bronzeshovel.png",
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wield_image = "default_tool_bronzeshovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.1,
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max_drop_level=1,
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groupcaps={
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crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=40, maxlevel=2},
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},
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damage_groups = {fleshy=3},
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},
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})
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minetest.register_tool("default:shovel_mese", {
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description = "Mese Shovel",
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inventory_image = "default_tool_meseshovel.png",
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wield_image = "default_tool_meseshovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=3,
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groupcaps={
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crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
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},
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damage_groups = {fleshy=4},
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},
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})
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minetest.register_tool("default:shovel_diamond", {
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description = "Diamond Shovel",
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inventory_image = "default_tool_diamondshovel.png",
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wield_image = "default_tool_diamondshovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
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},
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damage_groups = {fleshy=4},
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},
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})
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--
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-- Axes
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--
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minetest.register_tool("default:axe_wood", {
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description = "Wooden Axe",
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inventory_image = "default_tool_woodaxe.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=0,
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groupcaps={
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choppy = {times={[2]=3.00, [3]=2.00}, uses=10, maxlevel=1},
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},
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damage_groups = {fleshy=2},
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},
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})
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minetest.register_tool("default:axe_stone", {
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description = "Stone Axe",
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inventory_image = "default_tool_stoneaxe.png",
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tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=0,
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groupcaps={
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choppy={times={[1]=3.00, [2]=2.00, [3]=1.50}, uses=20, maxlevel=1},
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},
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damage_groups = {fleshy=3},
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},
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})
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minetest.register_tool("default:axe_steel", {
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description = "Steel Axe",
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inventory_image = "default_tool_steelaxe.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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})
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minetest.register_tool("default:axe_bronze", {
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description = "Bronze Axe",
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inventory_image = "default_tool_bronzeaxe.png",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=4},
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},
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})
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minetest.register_tool("default:axe_mese", {
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description = "Mese Axe",
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inventory_image = "default_tool_meseaxe.png",
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=1,
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groupcaps={
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choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
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},
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damage_groups = {fleshy=6},
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},
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})
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minetest.register_tool("default:axe_diamond", {
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description = "Diamond Axe",
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inventory_image = "default_tool_diamondaxe.png",
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tool_capabilities = {
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full_punch_interval = 0.9,
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max_drop_level=1,
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groupcaps={
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choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=7},
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},
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})
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--
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-- Swords
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--
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minetest.register_tool("default:sword_wood", {
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description = "Wooden Sword",
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inventory_image = "default_tool_woodsword.png",
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tool_capabilities = {
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full_punch_interval = 1,
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max_drop_level=0,
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groupcaps={
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snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
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},
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damage_groups = {fleshy=2},
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}
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})
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minetest.register_tool("default:sword_stone", {
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description = "Stone Sword",
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inventory_image = "default_tool_stonesword.png",
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tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=0,
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groupcaps={
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snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
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},
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damage_groups = {fleshy=4},
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}
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})
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minetest.register_tool("default:sword_steel", {
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description = "Steel Sword",
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inventory_image = "default_tool_steelsword.png",
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tool_capabilities = {
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full_punch_interval = 0.8,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=6},
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}
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})
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minetest.register_tool("default:sword_bronze", {
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description = "Bronze Sword",
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inventory_image = "default_tool_bronzesword.png",
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tool_capabilities = {
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full_punch_interval = 0.8,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=40, maxlevel=2},
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},
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damage_groups = {fleshy=6},
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}
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})
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minetest.register_tool("default:sword_mese", {
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description = "Mese Sword",
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inventory_image = "default_tool_mesesword.png",
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
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},
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damage_groups = {fleshy=7},
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}
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})
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minetest.register_tool("default:sword_diamond", {
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description = "Diamond Sword",
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inventory_image = "default_tool_diamondsword.png",
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
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},
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damage_groups = {fleshy=8},
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}
|
||||||
|
})
|
2
mods/give_initial_stuff/depends.txt
Normal file
2
mods/give_initial_stuff/depends.txt
Normal file
|
@ -0,0 +1,2 @@
|
||||||
|
default
|
||||||
|
|
15
mods/give_initial_stuff/init.lua
Normal file
15
mods/give_initial_stuff/init.lua
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
minetest.register_on_newplayer(function(player)
|
||||||
|
--print("on_newplayer")
|
||||||
|
|
||||||
|
minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
|
||||||
|
player:get_inventory():add_item('main', 'default:pick_steel')
|
||||||
|
player:get_inventory():add_item('main', 'default:torch 99')
|
||||||
|
player:get_inventory():add_item('main', 'default:axe_steel')
|
||||||
|
player:get_inventory():add_item('main', 'default:shovel_steel')
|
||||||
|
player:get_inventory():add_item('main', 'default:wood 99')
|
||||||
|
player:get_inventory():add_item('main', 'default:wood 99')
|
||||||
|
player:get_inventory():add_item('main', 'default:sword_steel')
|
||||||
|
player:get_inventory():add_item('main', 'default:bread 50')
|
||||||
|
player:get_inventory():add_item('main', 'moontest:spacesuit')
|
||||||
|
end)
|
||||||
|
|
Loading…
Add table
Reference in a new issue