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Use different way to handle connect_to_raillike numbers
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3 changed files with 12 additions and 7 deletions
13
game_api.txt
13
game_api.txt
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@ -163,17 +163,18 @@ The following nodes use the group `connect_to_raillike` and will only connect to
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raillike nodes within this group and the same group value:
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| Node type | Group value
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+-----------------------+------------
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| default:rail | 2
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+-----------------------+----------------------------------
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| default:rail | default.connect_to_raillike.rails
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This is an overview of currently used groups:
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| Group value | Description
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+---------------+------------
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| 2 | Rails
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| Group value | Description
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+---------------------------------------+------------
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| default.connect_to_raillike.rails | Rails
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Example:
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If you want to add a new rail type and want it to connect with default:rail,
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add `connect_to_raillike=2` into the `groups` table of your node.
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add `connect_to_raillike=default.connect_to_raillike.rails` into the `groups` table
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of your node.
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Default sounds
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@ -13,6 +13,10 @@ default.gui_bg = "bgcolor[#080808BB;true]"
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default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
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default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
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-- connect_to_raillike group values
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default.connect_to_raillike = {}
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default.connect_to_raillike.rails = 2
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function default.get_hotbar_bg(x,y)
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local out = ""
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for i=0,7,1 do
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@ -1433,7 +1433,7 @@ minetest.register_node("default:rail", {
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-- but how to specify the dimensions for curved and sideways rails?
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {bendy=2,dig_immediate=2,attached_node=1,connect_to_raillike=2},
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groups = {bendy=2,dig_immediate=2,attached_node=1,connect_to_raillike=default.connect_to_raillike.rails},
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})
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