diff --git a/mods/stairs/init.lua b/mods/stairs/init.lua index 86146576..24e75f53 100644 --- a/mods/stairs/init.lua +++ b/mods/stairs/init.lua @@ -322,7 +322,7 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images, new_groups.stair = 1 warn_if_exists("stairs:stair_inner_" .. subname) minetest.register_node(":stairs:stair_inner_" .. subname, { - description = S("Inner @1", description), + description = description, drawtype = "nodebox", tiles = stair_images, paramtype = "light", @@ -404,7 +404,7 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images, new_groups.stair = 1 warn_if_exists("stairs:stair_outer_" .. subname) minetest.register_node(":stairs:stair_outer_" .. subname, { - description = S("Outer @1", description), + description = description, drawtype = "nodebox", tiles = stair_images, paramtype = "light", @@ -459,13 +459,13 @@ end function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds, worldaligntex) - stairs.register_stair(subname, recipeitem, groups, images, desc_stair, + stairs.register_stair(subname, recipeitem, groups, images, S(desc_stair), sounds, worldaligntex) - stairs.register_stair_inner(subname, recipeitem, groups, images, desc_stair, - sounds, worldaligntex) - stairs.register_stair_outer(subname, recipeitem, groups, images, desc_stair, - sounds, worldaligntex) - stairs.register_slab(subname, recipeitem, groups, images, desc_slab, + stairs.register_stair_inner(subname, recipeitem, groups, images, + S("Inner " .. desc_stair), sounds, worldaligntex) + stairs.register_stair_outer(subname, recipeitem, groups, images, + S("Outer " .. desc_stair), sounds, worldaligntex) + stairs.register_slab(subname, recipeitem, groups, images, S(desc_slab), sounds, worldaligntex) end @@ -477,8 +477,8 @@ stairs.register_stair_and_slab( "default:wood", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, {"default_wood.png"}, - S("Wooden Stair"), - S("Wooden Slab"), + "Wooden Stair", + "Wooden Slab", default.node_sound_wood_defaults(), false ) @@ -488,8 +488,8 @@ stairs.register_stair_and_slab( "default:junglewood", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, {"default_junglewood.png"}, - S("Jungle Wood Stair"), - S("Jungle Wood Slab"), + "Jungle Wood Stair", + "Jungle Wood Slab", default.node_sound_wood_defaults(), false ) @@ -499,8 +499,8 @@ stairs.register_stair_and_slab( "default:pine_wood", {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, {"default_pine_wood.png"}, - S("Pine Wood Stair"), - S("Pine Wood Slab"), + "Pine Wood Stair", + "Pine Wood Slab", default.node_sound_wood_defaults(), false ) @@ -510,8 +510,8 @@ stairs.register_stair_and_slab( "default:acacia_wood", {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, {"default_acacia_wood.png"}, - S("Acacia Wood Stair"), - S("Acacia Wood Slab"), + "Acacia Wood Stair", + "Acacia Wood Slab", default.node_sound_wood_defaults(), false ) @@ -521,8 +521,8 @@ stairs.register_stair_and_slab( "default:aspen_wood", {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, {"default_aspen_wood.png"}, - S("Aspen Wood Stair"), - S("Aspen Wood Slab"), + "Aspen Wood Stair", + "Aspen Wood Slab", default.node_sound_wood_defaults(), false ) @@ -532,8 +532,8 @@ stairs.register_stair_and_slab( "default:stone", {cracky = 3}, {"default_stone.png"}, - S("Stone Stair"), - S("Stone Slab"), + "Stone Stair", + "Stone Slab", default.node_sound_stone_defaults(), true ) @@ -543,8 +543,8 @@ stairs.register_stair_and_slab( "default:cobble", {cracky = 3}, {"default_cobble.png"}, - S("Cobblestone Stair"), - S("Cobblestone Slab"), + "Cobblestone Stair", + "Cobblestone Slab", default.node_sound_stone_defaults(), true ) @@ -554,8 +554,8 @@ stairs.register_stair_and_slab( "default:mossycobble", {cracky = 3}, {"default_mossycobble.png"}, - S("Mossy Cobblestone Stair"), - S("Mossy Cobblestone Slab"), + "Mossy Cobblestone Stair", + "Mossy Cobblestone Slab", default.node_sound_stone_defaults(), true ) @@ -565,8 +565,8 @@ stairs.register_stair_and_slab( "default:stonebrick", {cracky = 2}, {"default_stone_brick.png"}, - S("Stone Brick Stair"), - S("Stone Brick Slab"), + "Stone Brick Stair", + "Stone Brick Slab", default.node_sound_stone_defaults(), false ) @@ -576,8 +576,8 @@ stairs.register_stair_and_slab( "default:stone_block", {cracky = 2}, {"default_stone_block.png"}, - S("Stone Block Stair"), - S("Stone Block Slab"), + "Stone Block Stair", + "Stone Block Slab", default.node_sound_stone_defaults(), true ) @@ -587,8 +587,8 @@ stairs.register_stair_and_slab( "default:desert_stone", {cracky = 3}, {"default_desert_stone.png"}, - S("Desert Stone Stair"), - S("Desert Stone Slab"), + "Desert Stone Stair", + "Desert Stone Slab", default.node_sound_stone_defaults(), true ) @@ -598,8 +598,8 @@ stairs.register_stair_and_slab( "default:desert_cobble", {cracky = 3}, {"default_desert_cobble.png"}, - S("Desert Cobblestone Stair"), - S("Desert Cobblestone Slab"), + "Desert Cobblestone Stair", + "Desert Cobblestone Slab", default.node_sound_stone_defaults(), true ) @@ -609,8 +609,8 @@ stairs.register_stair_and_slab( "default:desert_stonebrick", {cracky = 2}, {"default_desert_stone_brick.png"}, - S("Desert Stone Brick Stair"), - S("Desert Stone Brick Slab"), + "Desert Stone Brick Stair", + "Desert Stone Brick Slab", default.node_sound_stone_defaults(), false ) @@ -620,8 +620,8 @@ stairs.register_stair_and_slab( "default:desert_stone_block", {cracky = 2}, {"default_desert_stone_block.png"}, - S("Desert Stone Block Stair"), - S("Desert Stone Block Slab"), + "Desert Stone Block Stair", + "Desert Stone Block Slab", default.node_sound_stone_defaults(), true ) @@ -631,8 +631,8 @@ stairs.register_stair_and_slab( "default:sandstone", {crumbly = 1, cracky = 3}, {"default_sandstone.png"}, - S("Sandstone Stair"), - S("Sandstone Slab"), + "Sandstone Stair", + "Sandstone Slab", default.node_sound_stone_defaults(), true ) @@ -642,8 +642,8 @@ stairs.register_stair_and_slab( "default:sandstonebrick", {cracky = 2}, {"default_sandstone_brick.png"}, - S("Sandstone Brick Stair"), - S("Sandstone Brick Slab"), + "Sandstone Brick Stair", + "Sandstone Brick Slab", default.node_sound_stone_defaults(), false ) @@ -653,8 +653,8 @@ stairs.register_stair_and_slab( "default:sandstone_block", {cracky = 2}, {"default_sandstone_block.png"}, - S("Sandstone Block Stair"), - S("Sandstone Block Slab"), + "Sandstone Block Stair", + "Sandstone Block Slab", default.node_sound_stone_defaults(), true ) @@ -664,8 +664,8 @@ stairs.register_stair_and_slab( "default:desert_sandstone", {crumbly = 1, cracky = 3}, {"default_desert_sandstone.png"}, - S("Desert Sandstone Stair"), - S("Desert Sandstone Slab"), + "Desert Sandstone Stair", + "Desert Sandstone Slab", default.node_sound_stone_defaults(), true ) @@ -675,8 +675,8 @@ stairs.register_stair_and_slab( "default:desert_sandstone_brick", {cracky = 2}, {"default_desert_sandstone_brick.png"}, - S("Desert Sandstone Brick Stair"), - S("Desert Sandstone Brick Slab"), + "Desert Sandstone Brick Stair", + "Desert Sandstone Brick Slab", default.node_sound_stone_defaults(), false ) @@ -686,8 +686,8 @@ stairs.register_stair_and_slab( "default:desert_sandstone_block", {cracky = 2}, {"default_desert_sandstone_block.png"}, - S("Desert Sandstone Block Stair"), - S("Desert Sandstone Block Slab"), + "Desert Sandstone Block Stair", + "Desert Sandstone Block Slab", default.node_sound_stone_defaults(), true ) @@ -697,8 +697,8 @@ stairs.register_stair_and_slab( "default:silver_sandstone", {crumbly = 1, cracky = 3}, {"default_silver_sandstone.png"}, - S("Silver Sandstone Stair"), - S("Silver Sandstone Slab"), + "Silver Sandstone Stair", + "Silver Sandstone Slab", default.node_sound_stone_defaults(), true ) @@ -708,8 +708,8 @@ stairs.register_stair_and_slab( "default:silver_sandstone_brick", {cracky = 2}, {"default_silver_sandstone_brick.png"}, - S("Silver Sandstone Brick Stair"), - S("Silver Sandstone Brick Slab"), + "Silver Sandstone Brick Stair", + "Silver Sandstone Brick Slab", default.node_sound_stone_defaults(), false ) @@ -719,8 +719,8 @@ stairs.register_stair_and_slab( "default:silver_sandstone_block", {cracky = 2}, {"default_silver_sandstone_block.png"}, - S("Silver Sandstone Block Stair"), - S("Silver Sandstone Block Slab"), + "Silver Sandstone Block Stair", + "Silver Sandstone Block Slab", default.node_sound_stone_defaults(), true ) @@ -730,8 +730,8 @@ stairs.register_stair_and_slab( "default:obsidian", {cracky = 1, level = 2}, {"default_obsidian.png"}, - S("Obsidian Stair"), - S("Obsidian Slab"), + "Obsidian Stair", + "Obsidian Slab", default.node_sound_stone_defaults(), true ) @@ -741,8 +741,8 @@ stairs.register_stair_and_slab( "default:obsidianbrick", {cracky = 1, level = 2}, {"default_obsidian_brick.png"}, - S("Obsidian Brick Stair"), - S("Obsidian Brick Slab"), + "Obsidian Brick Stair", + "Obsidian Brick Slab", default.node_sound_stone_defaults(), false ) @@ -752,8 +752,8 @@ stairs.register_stair_and_slab( "default:obsidian_block", {cracky = 1, level = 2}, {"default_obsidian_block.png"}, - S("Obsidian Block Stair"), - S("Obsidian Block Slab"), + "Obsidian Block Stair", + "Obsidian Block Slab", default.node_sound_stone_defaults(), true ) @@ -763,8 +763,8 @@ stairs.register_stair_and_slab( "default:brick", {cracky = 3}, {"default_brick.png"}, - S("Brick Stair"), - S("Brick Slab"), + "Brick Stair", + "Brick Slab", default.node_sound_stone_defaults(), false ) @@ -774,8 +774,8 @@ stairs.register_stair_and_slab( "default:steelblock", {cracky = 1, level = 2}, {"default_steel_block.png"}, - S("Steel Block Stair"), - S("Steel Block Slab"), + "Steel Block Stair", + "Steel Block Slab", default.node_sound_metal_defaults(), true ) @@ -785,8 +785,8 @@ stairs.register_stair_and_slab( "default:tinblock", {cracky = 1, level = 2}, {"default_tin_block.png"}, - S("Tin Block Stair"), - S("Tin Block Slab"), + "Tin Block Stair", + "Tin Block Slab", default.node_sound_metal_defaults(), true ) @@ -796,8 +796,8 @@ stairs.register_stair_and_slab( "default:copperblock", {cracky = 1, level = 2}, {"default_copper_block.png"}, - S("Copper Block Stair"), - S("Copper Block Slab"), + "Copper Block Stair", + "Copper Block Slab", default.node_sound_metal_defaults(), true ) @@ -807,8 +807,8 @@ stairs.register_stair_and_slab( "default:bronzeblock", {cracky = 1, level = 2}, {"default_bronze_block.png"}, - S("Bronze Block Stair"), - S("Bronze Block Slab"), + "Bronze Block Stair", + "Bronze Block Slab", default.node_sound_metal_defaults(), true ) @@ -818,8 +818,8 @@ stairs.register_stair_and_slab( "default:goldblock", {cracky = 1}, {"default_gold_block.png"}, - S("Gold Block Stair"), - S("Gold Block Slab"), + "Gold Block Stair", + "Gold Block Slab", default.node_sound_metal_defaults(), true ) @@ -829,8 +829,8 @@ stairs.register_stair_and_slab( "default:ice", {cracky = 3, cools_lava = 1, slippery = 3}, {"default_ice.png"}, - S("Ice Stair"), - S("Ice Slab"), + "Ice Stair", + "Ice Slab", default.node_sound_glass_defaults(), true ) @@ -840,8 +840,8 @@ stairs.register_stair_and_slab( "default:snowblock", {crumbly = 3, cools_lava = 1, snowy = 1}, {"default_snow.png"}, - S("Snow Block Stair"), - S("Snow Block Slab"), + "Snow Block Stair", + "Snow Block Slab", default.node_sound_snow_defaults(), true ) @@ -855,7 +855,7 @@ stairs.register_stair( {"stairs_glass_split.png", "default_glass.png", "stairs_glass_stairside.png^[transformFX", "stairs_glass_stairside.png", "default_glass.png", "stairs_glass_split.png"}, - S("Glass Stair"), + "Glass Stair", default.node_sound_glass_defaults(), false ) @@ -865,7 +865,7 @@ stairs.register_slab( "default:glass", {cracky = 3}, {"default_glass.png", "default_glass.png", "stairs_glass_split.png"}, - S("Glass Slab"), + "Glass Slab", default.node_sound_glass_defaults(), false ) @@ -877,7 +877,7 @@ stairs.register_stair_inner( {"stairs_glass_stairside.png^[transformR270", "default_glass.png", "stairs_glass_stairside.png^[transformFX", "default_glass.png", "default_glass.png", "stairs_glass_stairside.png"}, - S("Glass Stair"), + "Glass Stair", default.node_sound_glass_defaults(), false ) @@ -889,7 +889,7 @@ stairs.register_stair_outer( {"stairs_glass_stairside.png^[transformR90", "default_glass.png", "stairs_glass_outer_stairside.png", "stairs_glass_stairside.png", "stairs_glass_stairside.png^[transformR90","stairs_glass_outer_stairside.png"}, - S("Glass Stair"), + "Glass Stair", default.node_sound_glass_defaults(), false ) @@ -901,7 +901,7 @@ stairs.register_stair( {"stairs_obsidian_glass_split.png", "default_obsidian_glass.png", "stairs_obsidian_glass_stairside.png^[transformFX", "stairs_obsidian_glass_stairside.png", "default_obsidian_glass.png", "stairs_obsidian_glass_split.png"}, - S("Obsidian Glass Stair"), + "Obsidian Glass Stair", default.node_sound_glass_defaults(), false ) @@ -911,7 +911,7 @@ stairs.register_slab( "default:obsidian_glass", {cracky = 3}, {"default_obsidian_glass.png", "default_obsidian_glass.png", "stairs_obsidian_glass_split.png"}, - S("Obsidian Glass Slab"), + "Obsidian Glass Slab", default.node_sound_glass_defaults(), false ) @@ -923,7 +923,7 @@ stairs.register_stair_inner( {"stairs_obsidian_glass_stairside.png^[transformR270", "default_obsidian_glass.png", "stairs_obsidian_glass_stairside.png^[transformFX", "default_obsidian_glass.png", "default_obsidian_glass.png", "stairs_obsidian_glass_stairside.png"}, - S("Obsidian Glass Stair"), + "Obsidian Glass Stair", default.node_sound_glass_defaults(), false ) @@ -935,7 +935,7 @@ stairs.register_stair_outer( {"stairs_obsidian_glass_stairside.png^[transformR90", "default_obsidian_glass.png", "stairs_obsidian_glass_outer_stairside.png", "stairs_obsidian_glass_stairside.png", "stairs_obsidian_glass_stairside.png^[transformR90","stairs_obsidian_glass_outer_stairside.png"}, - S("Obsidian Glass Stair"), + "Obsidian Glass Stair", default.node_sound_glass_defaults(), false )