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https://github.com/luanti-org/minetest_game.git
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stairs: Add stairs.register_stair_type() to reduce duplicated code.
This replaces stairs.register_stair(), stairs.register_stair_inner() and stairs.register_stair_outer(). v2: Set all elements in a single array.
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695f98f213
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1 changed files with 81 additions and 182 deletions
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@ -58,9 +58,11 @@ end
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-- Register stair
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-- Node will be called stairs:stair_<subname>
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-- Inner corner stair will be called stairs:stair_inner_<subname>
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-- Outer corner stair will be called stairs:stair_outer_<subname>
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function stairs.register_stair(subname, recipeitem, groups, images, description,
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sounds, worldaligntex)
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function stairs.register_stair_type(subname, recipeitem, groups, images,
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description, sounds, worldaligntex, full_description, stairtype)
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-- Set backface culling and world-aligned textures
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local stair_images = {}
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for i, image in ipairs(images) do
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@ -82,10 +84,56 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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end
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end
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end
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local stairdata
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if stairtype == "inner" then
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stairdata = {"stairs:stair_inner_", " 7", 0.875, "Inner ",
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{
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{"", recipeitem, ""},
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{recipeitem, "", recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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{
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{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
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{-0.5, 0.0, -0.5, 0.0, 0.5, 0.0},
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},
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}
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elseif stairtype == "outer" then
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stairdata = {"stairs:stair_outer_", " 6", 0.625, "Outer ",
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{
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{"", recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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{
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{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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{-0.5, 0.0, 0.0, 0.0, 0.5, 0.5},
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},
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}
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else
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stairdata = {"stairs:stair_", " 8", 0.75, nil,
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{
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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{
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{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
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},
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}
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end
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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warn_if_exists("stairs:stair_" .. subname)
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minetest.register_node(":stairs:stair_" .. subname, {
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local outer_or_inner = stairtype == "inner" or stairtype == "outer"
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if outer_or_inner then
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if full_description then
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description = full_description
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else
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description = stairdata[4] .. description
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end
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end
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warn_if_exists(stairdata[1] .. subname)
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minetest.register_node(":" .. stairdata[1] .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = stair_images,
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@ -96,10 +144,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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sounds = sounds,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
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},
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fixed = stairdata[6],
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},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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@ -111,9 +156,9 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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})
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-- for replace ABM
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if replace then
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minetest.register_node(":stairs:stair_" .. subname .. "upside_down", {
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replace_name = "stairs:stair_" .. subname,
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if replace and not outer_or_inner then
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minetest.register_node(":" .. stairdata[1] .. subname .. "upside_down", {
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replace_name = stairdata[1] .. subname,
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groups = {slabs_replace = 1},
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})
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end
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@ -121,22 +166,20 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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if recipeitem then
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-- Recipe matches appearence in inventory
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minetest.register_craft({
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output = "stairs:stair_" .. subname .. " 8",
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recipe = {
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{"", "", recipeitem},
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{"", recipeitem, recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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output = stairdata[1] .. subname .. stairdata[2],
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recipe = stairdata[5],
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})
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-- Use stairs to craft full blocks again (1:1)
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minetest.register_craft({
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output = recipeitem .. " 3",
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recipe = {
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{"stairs:stair_" .. subname, "stairs:stair_" .. subname},
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{"stairs:stair_" .. subname, "stairs:stair_" .. subname},
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},
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})
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if not outer_or_inner then
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minetest.register_craft({
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output = recipeitem .. " 3",
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recipe = {
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{stairdata[1] .. subname, stairdata[1] .. subname},
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{stairdata[1] .. subname, stairdata[1] .. subname},
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},
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})
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end
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-- Fuel
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local baseburntime = minetest.get_craft_result({
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@ -147,13 +190,21 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
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if baseburntime > 0 then
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minetest.register_craft({
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type = "fuel",
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recipe = "stairs:stair_" .. subname,
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burntime = math.floor(baseburntime * 0.75),
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recipe = stairdata[1] .. subname,
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burntime = math.floor(baseburntime * stairdata[3]),
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})
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end
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end
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end
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-- Register stair
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-- Node will be called stairs:stair_<subname>
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function stairs.register_stair(subname, recipeitem, groups, images, description,
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sounds, worldaligntex)
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return stairs.register_stair_type(subname, recipeitem, groups, images,
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description, sounds, worldaligntex, nil, nil)
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end
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-- Register slab
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-- Node will be called stairs:slab_<subname>
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@ -297,85 +348,8 @@ end
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function stairs.register_stair_inner(subname, recipeitem, groups, images,
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description, sounds, worldaligntex, full_description)
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-- Set backface culling and world-aligned textures
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local stair_images = {}
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for i, image in ipairs(images) do
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if type(image) == "string" then
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stair_images[i] = {
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name = image,
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backface_culling = true,
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}
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if worldaligntex then
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stair_images[i].align_style = "world"
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end
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else
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stair_images[i] = table.copy(image)
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if stair_images[i].backface_culling == nil then
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stair_images[i].backface_culling = true
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end
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if worldaligntex and stair_images[i].align_style == nil then
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stair_images[i].align_style = "world"
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end
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end
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end
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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if full_description then
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description = full_description
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else
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description = "Inner " .. description
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end
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warn_if_exists("stairs:stair_inner_" .. subname)
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minetest.register_node(":stairs:stair_inner_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = stair_images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = new_groups,
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sounds = sounds,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
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{-0.5, 0.0, -0.5, 0.0, 0.5, 0.0},
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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return rotate_and_place(itemstack, placer, pointed_thing)
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end,
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})
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if recipeitem then
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minetest.register_craft({
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output = "stairs:stair_inner_" .. subname .. " 7",
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recipe = {
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{"", recipeitem, ""},
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{recipeitem, "", recipeitem},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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-- Fuel
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local baseburntime = minetest.get_craft_result({
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method = "fuel",
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width = 1,
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items = {recipeitem}
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}).time
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if baseburntime > 0 then
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minetest.register_craft({
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type = "fuel",
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recipe = "stairs:stair_inner_" .. subname,
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burntime = math.floor(baseburntime * 0.875),
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})
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end
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end
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return stairs.register_stair_type(subname, recipeitem, groups, images,
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description, sounds, worldaligntex, full_description, "inner")
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end
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@ -384,83 +358,8 @@ end
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function stairs.register_stair_outer(subname, recipeitem, groups, images,
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description, sounds, worldaligntex, full_description)
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-- Set backface culling and world-aligned textures
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local stair_images = {}
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for i, image in ipairs(images) do
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if type(image) == "string" then
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stair_images[i] = {
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name = image,
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backface_culling = true,
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}
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if worldaligntex then
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stair_images[i].align_style = "world"
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end
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else
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stair_images[i] = table.copy(image)
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if stair_images[i].backface_culling == nil then
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stair_images[i].backface_culling = true
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end
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if worldaligntex and stair_images[i].align_style == nil then
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stair_images[i].align_style = "world"
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end
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end
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end
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local new_groups = table.copy(groups)
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new_groups.stair = 1
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if full_description then
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description = full_description
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else
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description = "Outer " .. description
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end
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warn_if_exists("stairs:stair_outer_" .. subname)
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minetest.register_node(":stairs:stair_outer_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = stair_images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = new_groups,
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sounds = sounds,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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{-0.5, 0.0, 0.0, 0.0, 0.5, 0.5},
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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return rotate_and_place(itemstack, placer, pointed_thing)
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end,
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})
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if recipeitem then
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minetest.register_craft({
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output = "stairs:stair_outer_" .. subname .. " 6",
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recipe = {
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{"", recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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-- Fuel
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local baseburntime = minetest.get_craft_result({
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method = "fuel",
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width = 1,
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items = {recipeitem}
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}).time
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if baseburntime > 0 then
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minetest.register_craft({
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type = "fuel",
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recipe = "stairs:stair_outer_" .. subname,
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burntime = math.floor(baseburntime * 0.625),
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})
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end
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end
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return stairs.register_stair_type(subname, recipeitem, groups, images,
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description, sounds, worldaligntex, full_description, "outer")
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end
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