stairs: Add stairs.register_stair_type() to reduce duplicated code.

This replaces stairs.register_stair(), stairs.register_stair_inner()
  and stairs.register_stair_outer().

v2: Set all elements in a single array.
This commit is contained in:
orbea 2020-04-08 22:07:44 -07:00
parent 695f98f213
commit e481558a42

View file

@ -58,9 +58,11 @@ end
-- Register stair
-- Node will be called stairs:stair_<subname>
-- Inner corner stair will be called stairs:stair_inner_<subname>
-- Outer corner stair will be called stairs:stair_outer_<subname>
function stairs.register_stair(subname, recipeitem, groups, images, description,
sounds, worldaligntex)
function stairs.register_stair_type(subname, recipeitem, groups, images,
description, sounds, worldaligntex, full_description, stairtype)
-- Set backface culling and world-aligned textures
local stair_images = {}
for i, image in ipairs(images) do
@ -82,10 +84,56 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
end
end
end
local stairdata
if stairtype == "inner" then
stairdata = {"stairs:stair_inner_", " 7", 0.875, "Inner ",
{
{"", recipeitem, ""},
{recipeitem, "", recipeitem},
{recipeitem, recipeitem, recipeitem},
},
{
{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
{-0.5, 0.0, -0.5, 0.0, 0.5, 0.0},
},
}
elseif stairtype == "outer" then
stairdata = {"stairs:stair_outer_", " 6", 0.625, "Outer ",
{
{"", recipeitem, ""},
{recipeitem, recipeitem, recipeitem},
},
{
{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
{-0.5, 0.0, 0.0, 0.0, 0.5, 0.5},
},
}
else
stairdata = {"stairs:stair_", " 8", 0.75, nil,
{
{"", "", recipeitem},
{"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
{
{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
},
}
end
local new_groups = table.copy(groups)
new_groups.stair = 1
warn_if_exists("stairs:stair_" .. subname)
minetest.register_node(":stairs:stair_" .. subname, {
local outer_or_inner = stairtype == "inner" or stairtype == "outer"
if outer_or_inner then
if full_description then
description = full_description
else
description = stairdata[4] .. description
end
end
warn_if_exists(stairdata[1] .. subname)
minetest.register_node(":" .. stairdata[1] .. subname, {
description = description,
drawtype = "nodebox",
tiles = stair_images,
@ -96,10 +144,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
sounds = sounds,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
},
fixed = stairdata[6],
},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
@ -111,9 +156,9 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
})
-- for replace ABM
if replace then
minetest.register_node(":stairs:stair_" .. subname .. "upside_down", {
replace_name = "stairs:stair_" .. subname,
if replace and not outer_or_inner then
minetest.register_node(":" .. stairdata[1] .. subname .. "upside_down", {
replace_name = stairdata[1] .. subname,
groups = {slabs_replace = 1},
})
end
@ -121,22 +166,20 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
if recipeitem then
-- Recipe matches appearence in inventory
minetest.register_craft({
output = "stairs:stair_" .. subname .. " 8",
recipe = {
{"", "", recipeitem},
{"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
output = stairdata[1] .. subname .. stairdata[2],
recipe = stairdata[5],
})
-- Use stairs to craft full blocks again (1:1)
minetest.register_craft({
output = recipeitem .. " 3",
recipe = {
{"stairs:stair_" .. subname, "stairs:stair_" .. subname},
{"stairs:stair_" .. subname, "stairs:stair_" .. subname},
},
})
if not outer_or_inner then
minetest.register_craft({
output = recipeitem .. " 3",
recipe = {
{stairdata[1] .. subname, stairdata[1] .. subname},
{stairdata[1] .. subname, stairdata[1] .. subname},
},
})
end
-- Fuel
local baseburntime = minetest.get_craft_result({
@ -147,13 +190,21 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
if baseburntime > 0 then
minetest.register_craft({
type = "fuel",
recipe = "stairs:stair_" .. subname,
burntime = math.floor(baseburntime * 0.75),
recipe = stairdata[1] .. subname,
burntime = math.floor(baseburntime * stairdata[3]),
})
end
end
end
-- Register stair
-- Node will be called stairs:stair_<subname>
function stairs.register_stair(subname, recipeitem, groups, images, description,
sounds, worldaligntex)
return stairs.register_stair_type(subname, recipeitem, groups, images,
description, sounds, worldaligntex, nil, nil)
end
-- Register slab
-- Node will be called stairs:slab_<subname>
@ -297,85 +348,8 @@ end
function stairs.register_stair_inner(subname, recipeitem, groups, images,
description, sounds, worldaligntex, full_description)
-- Set backface culling and world-aligned textures
local stair_images = {}
for i, image in ipairs(images) do
if type(image) == "string" then
stair_images[i] = {
name = image,
backface_culling = true,
}
if worldaligntex then
stair_images[i].align_style = "world"
end
else
stair_images[i] = table.copy(image)
if stair_images[i].backface_culling == nil then
stair_images[i].backface_culling = true
end
if worldaligntex and stair_images[i].align_style == nil then
stair_images[i].align_style = "world"
end
end
end
local new_groups = table.copy(groups)
new_groups.stair = 1
if full_description then
description = full_description
else
description = "Inner " .. description
end
warn_if_exists("stairs:stair_inner_" .. subname)
minetest.register_node(":stairs:stair_inner_" .. subname, {
description = description,
drawtype = "nodebox",
tiles = stair_images,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
groups = new_groups,
sounds = sounds,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
{-0.5, 0.0, 0.0, 0.5, 0.5, 0.5},
{-0.5, 0.0, -0.5, 0.0, 0.5, 0.0},
},
},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
return rotate_and_place(itemstack, placer, pointed_thing)
end,
})
if recipeitem then
minetest.register_craft({
output = "stairs:stair_inner_" .. subname .. " 7",
recipe = {
{"", recipeitem, ""},
{recipeitem, "", recipeitem},
{recipeitem, recipeitem, recipeitem},
},
})
-- Fuel
local baseburntime = minetest.get_craft_result({
method = "fuel",
width = 1,
items = {recipeitem}
}).time
if baseburntime > 0 then
minetest.register_craft({
type = "fuel",
recipe = "stairs:stair_inner_" .. subname,
burntime = math.floor(baseburntime * 0.875),
})
end
end
return stairs.register_stair_type(subname, recipeitem, groups, images,
description, sounds, worldaligntex, full_description, "inner")
end
@ -384,83 +358,8 @@ end
function stairs.register_stair_outer(subname, recipeitem, groups, images,
description, sounds, worldaligntex, full_description)
-- Set backface culling and world-aligned textures
local stair_images = {}
for i, image in ipairs(images) do
if type(image) == "string" then
stair_images[i] = {
name = image,
backface_culling = true,
}
if worldaligntex then
stair_images[i].align_style = "world"
end
else
stair_images[i] = table.copy(image)
if stair_images[i].backface_culling == nil then
stair_images[i].backface_culling = true
end
if worldaligntex and stair_images[i].align_style == nil then
stair_images[i].align_style = "world"
end
end
end
local new_groups = table.copy(groups)
new_groups.stair = 1
if full_description then
description = full_description
else
description = "Outer " .. description
end
warn_if_exists("stairs:stair_outer_" .. subname)
minetest.register_node(":stairs:stair_outer_" .. subname, {
description = description,
drawtype = "nodebox",
tiles = stair_images,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
groups = new_groups,
sounds = sounds,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
{-0.5, 0.0, 0.0, 0.0, 0.5, 0.5},
},
},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
return rotate_and_place(itemstack, placer, pointed_thing)
end,
})
if recipeitem then
minetest.register_craft({
output = "stairs:stair_outer_" .. subname .. " 6",
recipe = {
{"", recipeitem, ""},
{recipeitem, recipeitem, recipeitem},
},
})
-- Fuel
local baseburntime = minetest.get_craft_result({
method = "fuel",
width = 1,
items = {recipeitem}
}).time
if baseburntime > 0 then
minetest.register_craft({
type = "fuel",
recipe = "stairs:stair_outer_" .. subname,
burntime = math.floor(baseburntime * 0.625),
})
end
end
return stairs.register_stair_type(subname, recipeitem, groups, images,
description, sounds, worldaligntex, full_description, "outer")
end