From e7f699a0263655df4b0f78a4bf5a85e079c7c03d Mon Sep 17 00:00:00 2001 From: Shadow Zone Date: Mon, 22 Dec 2014 09:18:45 -0600 Subject: [PATCH] Update nodes.lua Added "falling_node=1" to dirt. --- mods/farming/nodes.lua | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/mods/farming/nodes.lua b/mods/farming/nodes.lua index a99f5051..0b7b8f05 100644 --- a/mods/farming/nodes.lua +++ b/mods/farming/nodes.lua @@ -1,5 +1,5 @@ minetest.override_item("default:dirt", { - groups = {crumbly=3,soil=1}, + groups = {crumbly=3,soil=1,falling_node=1}, soil = { base = "default:dirt", dry = "farming:soil", @@ -8,7 +8,7 @@ minetest.override_item("default:dirt", { }) minetest.override_item("default:dirt_with_grass", { - groups = {crumbly=3,soil=1}, + groups = {crumbly=3,soil=1,falling_node=1}, soil = { base = "default:dirt_with_grass", dry = "farming:soil", @@ -21,7 +21,7 @@ minetest.register_node("farming:soil", { tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"}, drop = "default:dirt", is_ground_content = true, - groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1}, + groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1,falling_node=1}, sounds = default.node_sound_dirt_defaults(), soil = { base = "default:dirt", @@ -35,7 +35,7 @@ minetest.register_node("farming:soil_wet", { tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"}, drop = "default:dirt", is_ground_content = true, - groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1}, + groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1,falling_node=1}, sounds = default.node_sound_dirt_defaults(), soil = { base = "default:dirt", @@ -45,7 +45,7 @@ minetest.register_node("farming:soil_wet", { }) minetest.override_item("default:desert_sand", { - groups = {crumbly=3, falling_node=1, sand=1, soil = 1}, + groups = {crumbly=3, falling_node=1, sand=1, soil = 1,falling_node=1}, soil = { base = "default:desert_sand", dry = "farming:desert_sand_soil", @@ -57,7 +57,7 @@ minetest.register_node("farming:desert_sand_soil", { drop = "default:desert_sand", tiles = {"farming_desert_sand_soil.png", "default_desert_sand.png"}, is_ground_content = true, - groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1}, + groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1,falling_node=1}, sounds = default.node_sound_sand_defaults(), soil = { base = "default:desert_sand", @@ -71,7 +71,7 @@ minetest.register_node("farming:desert_sand_soil_wet", { drop = "default:desert_sand", tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"}, is_ground_content = true, - groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1}, + groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1,falling_node=1}, sounds = default.node_sound_sand_defaults(), soil = { base = "default:desert_sand",