From f4f746e0446c709b0a35868075f41a7fc2a9db34 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Mon, 24 Dec 2012 14:18:28 -0500 Subject: [PATCH] Made wood blocks and slabs respect facedir, so we can control which way the wood grain goes. --- mods/default/init.lua | 1 + mods/stairs/init.lua | 2 ++ 2 files changed, 3 insertions(+) diff --git a/mods/default/init.lua b/mods/default/init.lua index 76d7729e..8007499b 100644 --- a/mods/default/init.lua +++ b/mods/default/init.lua @@ -1046,6 +1046,7 @@ minetest.register_node("default:wood", { is_ground_content = true, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, sounds = default.node_sound_wood_defaults(), + paramtype2 = "facedir" }) minetest.register_node("default:cloud", { diff --git a/mods/stairs/init.lua b/mods/stairs/init.lua index 5f3b6c0f..7fce4897 100644 --- a/mods/stairs/init.lua +++ b/mods/stairs/init.lua @@ -87,6 +87,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, drawtype = "nodebox", tiles = images, paramtype = "light", + paramtype2 = "facedir", is_ground_content = true, groups = groups, sounds = sounds, @@ -183,6 +184,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, drawtype = "nodebox", tiles = images, paramtype = "light", + paramtype2 = "facedir", is_ground_content = true, groups = groups, sounds = sounds,