Change many metal nodes to use default metal sounds

This commit is contained in:
Auke Kok 2016-10-19 16:34:22 -07:00 committed by paramat
parent fa9a34554b
commit fbac9be51c
4 changed files with 13 additions and 13 deletions

View file

@ -956,7 +956,7 @@ minetest.register_node("default:steelblock", {
tiles = {"default_steel_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
@ -973,7 +973,7 @@ minetest.register_node("default:copperblock", {
tiles = {"default_copper_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node("default:bronzeblock", {
@ -981,7 +981,7 @@ minetest.register_node("default:bronzeblock", {
tiles = {"default_bronze_block.png"},
is_ground_content = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
@ -1016,7 +1016,7 @@ minetest.register_node("default:goldblock", {
tiles = {"default_gold_block.png"},
is_ground_content = false,
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
@ -1849,7 +1849,7 @@ register_sign("wood", "Wooden", {
})
register_sign("steel", "Steel", {
sounds = default.node_sound_defaults(),
sounds = default.node_sound_metal_defaults(),
groups = {cracky = 2, attached_node = 1}
})
@ -1895,7 +1895,7 @@ minetest.register_node("default:ladder_steel", {
--wall_side = = <default>
},
groups = {cracky = 2},
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_metal_defaults(),
})
default.register_fence("default:fence_wood", {