timeout bones on protected terrain faster (configurable, defaulting to a fourth of the usual time)

This commit is contained in:
Tim 2014-12-31 05:25:27 +01:00
parent 26349eaa8a
commit fc1df1194f

View file

@ -10,6 +10,7 @@ local function is_owner(pos, name)
end
local share_bones_time = tonumber(minetest.setting_get("share_bones_time") or 1200)
local share_bones_time_early = tonumber(minetest.setting_get("share_bones_time_early") or (share_bones_time/4))
minetest.register_node("bones:bones", {
description = "Bones",
@ -188,7 +189,13 @@ minetest.register_on_dieplayer(function(player)
if share_bones_time ~= 0 then
meta:set_string("infotext", player_name.."'s fresh bones")
meta:set_int("time", 0)
if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then
meta:set_int("time", 0)
else
meta:set_int("time", (share_bones_time - share_bones_time_early))
end
minetest.get_node_timer(pos):start(10)
else
meta:set_string("infotext", player_name.."'s bones")