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synced 2025-06-04 21:10:04 -04:00
rename dyelocal to dye.collection for global access
Can we get global access to `dyelocal` ? I need it for the mini craft guide in skyblock. I also renamed it to `dye.collection` as the string `local` didn't make sense any more.
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1 changed files with 8 additions and 8 deletions
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@ -5,11 +5,11 @@ dye = {}
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dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
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dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
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dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
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dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
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-- Local stuff
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-- Collection stuff
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local dyelocal = {}
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dye.collection = {}
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-- This collection of colors is partly a historic thing, partly something else.
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-- This collection of colors is partly a historic thing, partly something else.
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dyelocal.dyes = {
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dye.collection.dyes = {
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{"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}},
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{"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}},
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{"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
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{"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
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{"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
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{"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
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@ -28,7 +28,7 @@ dyelocal.dyes = {
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}
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}
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-- Define items
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-- Define items
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for _, row in ipairs(dyelocal.dyes) do
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for _, row in ipairs(dye.collection.dyes) do
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local name = row[1]
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local name = row[1]
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local description = row[2]
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local description = row[2]
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local groups = row[3]
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local groups = row[3]
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@ -55,9 +55,9 @@ minetest.register_craft({
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-- Mix recipes
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-- Mix recipes
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-- Just mix everything to everything somehow sanely
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-- Just mix everything to everything somehow sanely
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dyelocal.mixbases = {"magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white"}
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dye.collection.mixbases = {"magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white"}
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dyelocal.mixes = {
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dye.collection.mixes = {
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-- magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white
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-- magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white
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white = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet", "grey", "grey", "white", "white"},
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white = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet", "grey", "grey", "white", "white"},
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grey = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "pink", "dark_grey","grey", "grey"},
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grey = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "pink", "dark_grey","grey", "grey"},
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@ -75,9 +75,9 @@ dyelocal.mixes = {
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magenta={"magenta"},
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magenta={"magenta"},
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}
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}
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for one,results in pairs(dyelocal.mixes) do
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for one,results in pairs(dye.collection.mixes) do
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for i,result in ipairs(results) do
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for i,result in ipairs(results) do
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local another = dyelocal.mixbases[i]
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local another = dye.collection.mixbases[i]
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minetest.register_craft({
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minetest.register_craft({
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type = "shapeless",
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type = "shapeless",
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output = 'dye:'..result..' 2',
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output = 'dye:'..result..' 2',
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