Lars Müller
3b75e7fef3
Fix same mistake in update_weather
2023-04-21 11:34:10 +02:00
Lars Müller
bf7296e5c5
Fix set_default_lighting
writing to list rather than hash part
2023-04-21 11:32:36 +02:00
Lars Müller
d993c846ab
Fix mixed tabs & spaces
2023-04-21 11:27:20 +02:00
Till Affeldt
84377a829f
Cleanup variable for Luacheck
2023-03-11 18:46:45 +01:00
Till Affeldt
5c51eecd7f
Redesign API for more flexible usage
2023-03-11 18:19:07 +01:00
Till Affeldt
a3f703da3e
Rename variable to please Luacheck
2023-03-11 13:27:54 +01:00
Till Affeldt
fa34f60799
Refactor to use playerset directly
2023-03-11 13:02:30 +01:00
Lars Müller
143792eb9a
Fix incorrect call to table.remove
in on_leaveplayer
2023-03-11 10:06:41 +01:00
Till Affeldt
fd370b2741
Implement API to disable weather
2023-03-11 00:11:12 +01:00
lhofhansl
9528c0f8b9
Adjust shadow intensity based on cloud density ( #2938 )
2022-04-02 09:35:36 +02:00
SmallJoker
c1b236b4e3
weather: Fix error caused by missing biomes
2021-02-07 11:48:05 +01:00
Paramat
720b24ed2d
Weather mod: Tune cloud density variation
...
Previously, cloud density was too low at medium humidity.
Tune cloud density variation to match the default/classic value at
humidity midvalue 50.
Tune the lower limit of cloud density that occurs at extreme low
humidity.
Increase minimum cloud thickness to 2 nodes.
Add comments.
2020-04-06 21:05:07 +01:00
SmallJoker
5017f3b614
Weather: Replace deprecated get2d with get_2d
2019-11-13 19:59:58 +01:00
Paramat
7c1fd9c24e
Add initial 'weather' mod to vary cloud density, thickness, velocity
2019-10-15 00:38:41 +01:00