Commit graph

5 commits

Author SHA1 Message Date
ExeVirus
454bb6dc7f Safe Compression Commit
Only a single program was used to safely compress all textures in MTG.

This was done using optipng with the following settings:

```
optipng -o7 -zm1-9 -nc -strip all -clobber %%f
```

The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.

The resulting compression:

| type | size (Bytes) | % of original texture size |
| --- | --- | --- |
| Original | 247,571 | 100% |
| Compressed | 152,189 | 61.5% |

**Summary: Saves 93.14 KB**

A script has been added: utils/optimize_textures.sh which will perform this compression automatically, assuming optipng is installed.
2021-02-11 09:01:07 -05:00
Paramat
c2209c120e Add new pine needles texture by Splizard 2018-03-13 20:02:18 +00:00
paramat
7998de671f Default: Convert remaining indexed leaves to RGBA
Some GPUs cause visual bugs when mip-mapping is used with indexed textures
that use alpha. Because leaves are sometimes rendered opaque it is even
more important to keep these as RGBA to preserve the correct background
colour.
2016-12-04 06:36:05 +00:00
jp
f86ac2fdff Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
paramat
6fb072e5ff Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun 2014-11-30 17:47:02 +01:00