Commit graph

8 commits

Author SHA1 Message Date
An0n3m0us
e1c74b476a Fix minor issue with start frame 2019-12-20 19:57:14 +00:00
An0n3m0us
419ec4344d Slow down head movement 2019-06-08 10:15:20 +01:00
An0n3m0us
db34668399 Fix player bob amplitude for walk_mine animation 2019-06-08 09:38:13 +01:00
An0n3m0us
6e337627ec Fix player bob amplitude 2019-06-08 09:36:28 +01:00
An0n3m0us
c55f9ed9ea Fix standing animation 2019-05-30 14:12:16 +01:00
An0n3m0us
7a95e5feff Modify walk/mine-walk animation to bob 2019-05-30 14:01:02 +01:00
paramat
9596d00a18 Player model: Remove vertical stretch of body and limbs, remove cape
Previously, body and limbs were stretched vertically by 1.125, creating
rectangular pixels on side faces. Head was unstretched.
Remove stretch of body and limbs, leaving the head unchanged.
No other change would excessively shorten the model, so also scale up
the model slightly, by * 1.05, such that the reduction factor for height is
equal to the increasing factor for width. This minimises the changes to
height and width.

Remove cape support.

Update the collisionbox to match.

Add missing license.txt.
2017-11-03 16:25:54 +00:00
rubenwardy
5d19fd6923 Separate player code into new mod 2017-08-01 03:57:29 +01:00
Renamed from mods/default/models/character.b3d (Browse further)