Jordan Snelling
e67e255894
Revert "new mese pick texture"
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This reverts commit 66e9da96b7
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2012-12-28 21:42:43 +00:00
Jordan Snelling
57f73db883
Revert "add more shadow."
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This reverts commit edc49a5a48
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2012-12-28 21:42:13 +00:00
Jordan Snelling
edc49a5a48
add more shadow.
2012-12-28 21:11:26 +00:00
Jordan Snelling
66e9da96b7
new mese pick texture
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just done a colour picking job in gimp
2012-12-28 20:59:14 +00:00
Iqualfragile
9232734a48
Removed significant details from default_dirt.png to make it look less repetative
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Fixed default_grass_side.png
2012-12-22 20:08:56 +04:00
Vanessa Ezekowitz
1bf62bbad4
Changed Mese to act like an object cut out of a block of stone, rather than an
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object found *among* the stone.
That is, mese should behave such that you get something potentially useful out
of the aggregate block you just broke, rather than just collecting the whole
block when mined.
Mese crystals in stone give a single Mese Crystal when mines. Craft three of
those + 2 sticks for Mese Pickaxe, or 9 for a Mese block. Craft one Mese
Crystal by itself to get 9 Mese Crystal fragments, which all mods should use
when a full Mese Crystal is too much.
This includes new textures for the above objects, tweaks to the sounds used for
them, and naming tweaks for the textures used for default mese in stone, so
that old texture packs don't use the "wrong" image.
This represents my best effort to match C55's suggestions.
2012-12-18 17:56:23 +01:00
Vanessa Ezekowitz
d39044a2a7
new apple image.
2012-11-25 20:25:28 +01:00
PilzAdam
91ee23d61b
Add Calinou's improved default textures
2012-11-09 19:29:14 +01:00
Perttu Ahola
df3a694099
Swap out pixel-perfect nyan cat by request of Chris Torres
2012-11-09 20:16:14 +02:00
PilzAdam
ff9e2a75ee
Update default_water.png to the new water textures
2012-11-04 11:55:35 +01:00
PilzAdam
4a68126a2b
Add animation for water
2012-11-02 18:24:25 +01:00
Perttu Ahola
0722c8064b
Animated torches
2012-09-03 00:22:06 +03:00
Perttu Ahola
d05002ecc0
Rename crack.png to crack_anylength.png as required by new engine (needed for proper texture pack compatibility)
2012-06-16 20:49:37 +03:00
Perttu Ahola
d817c9babe
Add flowing lava animation and update some field names
2012-06-16 17:19:35 +03:00
Perttu Ahola
1dd62938c1
Use traditional mese texture
2012-06-08 01:43:08 +03:00
Perttu Ahola
9a624d85d0
Change license to LGPLv2/later, as agreed major contributors
2012-06-05 18:58:30 +03:00
Perttu Ahola
fcaacdb4ad
Fire visualization in furnace menu
2012-06-04 00:14:45 +03:00
darkrose
dd9b33db67
Use new node metadata API for chests and furnaces; use cisoun's textures
2012-06-03 22:51:57 +03:00
Perttu Ahola
5296dc1518
Generate dry shrubs on deserts
2012-04-08 00:09:49 +03:00
Perttu Ahola
befc604af3
Add cactus generation, desert_sand and desert_stone
2012-04-07 15:37:31 +03:00
Perttu Ahola
95f4ccab51
Move map generator stuff around a bit and generate coal and iron deep underground
2012-04-04 15:43:17 +03:00
Perttu Ahola
8fece11cc7
Modify textures, add map generator necessities
2012-03-29 02:27:40 +03:00
Perttu Ahola
f9ab8cd018
Add initial content
2012-03-26 22:50:35 +03:00