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Author SHA1 Message Date
Paramat
8678265125 Dungeon loot: Avoid empty 'if' branch to satisfy lua check 2019-03-31 22:26:33 +02:00
sfan5
df387e2394 Dungeon loot: Don't crash on unknown items
fixes #2228
2019-03-31 22:26:32 +02:00

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@ -88,6 +88,7 @@ local function populate_chest(pos, rand, dungeontype)
amount = rand:next(loot.count[1], loot.count[2]) amount = rand:next(loot.count[1], loot.count[2])
end end
if itemdef then
if itemdef.tool_capabilities then if itemdef.tool_capabilities then
for n = 1, amount do for n = 1, amount do
local wear = rand:next(0.20 * 65535, 0.75 * 65535) -- 20% to 75% wear local wear = rand:next(0.20 * 65535, 0.75 * 65535) -- 20% to 75% wear
@ -103,6 +104,7 @@ local function populate_chest(pos, rand, dungeontype)
end end
end end
end end
end
-- place items at random places in chest -- place items at random places in chest
local inv = minetest.get_meta(pos):get_inventory() local inv = minetest.get_meta(pos):get_inventory()