local S = minetest.get_translator("skinsdb") function skinsdb5.get_formspec_context(player) if player then local playername = player:get_player_name() skinsdb5.ui_context[playername] = skinsdb5.ui_context[playername] or {} return skinsdb5.ui_context[playername] else return {} end end -- Show skin info function skinsdb5.get_skin_info_formspec(skin_name) local skin = player_api.registered_skins[skin_name] if not skin then return "" end local texture = skin.texture or (skin.textures and skin.textures[1]) if not skin.preview and texture then skin.preview = skinsdb5.get_preview(texture, skin.format) end local formspec = "" if skin.preview then formspec = formspec.."image[0,.75;1,2;"..skin.preview.."]" end if texture then local raw_size = skin.format == "1.8" and "2,2" or "2,1" formspec = formspec.."label[6,.5;"..S("Raw texture")..":]image[6,1;"..raw_size..";"..texture.."]" end formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(skin.description or skin.name).."]" if skin.author then formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(skin.author).."]" end if skin.license then formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(skin.license).."]" end return formspec end function skinsdb5.get_skin_selection_formspec(player, context, y_delta) local skins_list = skinsdb5.get_skinlist_for_player(player:get_player_name()) local current_skin = player_api.registered_skins[player_api.get_skin(player)] context.skins_list = {} context.total_pages = 1 context.dropdown_values = nil for i, skin in ipairs(skins_list) do local page = math.floor((i-1) / 16)+1 local page_index = (i-1)%16+1 context.total_pages = page context.skins_list[i] = { name = skin.name, page = page, page_index = page_index } if not context.skins_page and skin.name == current_skin then context.skins_page = page end end context.skins_page = context.skins_page or 1 local current_page = context.skins_page local formspec = "" for i = (current_page-1)*16+1, current_page*16 do local skin = skins_list[i] if not skin then break end if not skin.preview then local texture = skin.texture or (skin.textures and skin.textures[1]) if texture then skin.preview = skinsdb5.get_preview(texture, skin.format) end end local index_p = context.skins_list[i].page_index local x = (index_p-1) % 8 local y if index_p > 8 then y = y_delta + 1.9 else y = y_delta end formspec = formspec.."image_button["..x..","..y..";1,2;".. (skin.preview or "")..";skins_set$"..i..";]".. "tooltip[skins_set$"..i..";"..minetest.formspec_escape(skin.description or skin.name).."]" end if context.total_pages > 1 then local page_prev = current_page - 1 local page_next = current_page + 1 if page_prev < 1 then page_prev = context.total_pages end if page_next > context.total_pages then page_next = 1 end local page_list = "" context.dropdown_values = {} for pg=1, context.total_pages do local pagename = S("Page").." "..pg.."/"..context.total_pages context.dropdown_values[pagename] = pg if pg > 1 then page_list = page_list.."," end page_list = page_list..pagename end formspec = formspec .."button[0,"..(y_delta+4.0)..";1,.5;skins_page$"..page_prev..";<<]" .."dropdown[0.9,"..(y_delta+3.88)..";6.5,.5;skins_selpg;"..page_list..";"..context.skins_page.."]" .."button[7,"..(y_delta+4.0)..";1,.5;skins_page$"..page_next..";>>]" end return formspec end function skinsdb5.on_skin_selection_receive_fields(player, context, fields) for field, _ in pairs(fields) do local current = field:split("$", 2) if current[1] == "skins_set" then player_api.set_skin(player, context.skins_list[tonumber(current[2])].name) return 'set' elseif current[1] == "skins_page" then context.skins_page = tonumber(current[2]) return 'page' end end if fields.skins_selpg then context.skins_page = tonumber(context.dropdown_values[fields.skins_selpg]) return 'page' end end