-- Space apple tree function moonrealm_appletree(pos) local x = pos.x local y = pos.y local z = pos.z for j = -2, -1 do local nodename = minetest.get_node({x=x,y=y+j,z=z}).name if nodename ~= "moonrealm:soil" then return end end for j = 1, 5 do local nodename = minetest.get_node({x=x,y=y+j,z=z}).name if nodename ~= "moonrealm:air" then return end end for j = -2, 4 do if j >= 1 then for i = -2, 2 do for k = -2, 2 do local nodename = minetest.get_node({x=x+i,y=y+j+1,z=z+k}).name if math.random() > (math.abs(i) + math.abs(k)) / 16 then if math.random(13) == 2 then minetest.add_node({x=pos.x+i,y=pos.y+j+1,z=pos.z+k},{name="default:apple"}) else minetest.add_node({x=pos.x+i,y=pos.y+j+1,z=pos.z+k},{name="moonrealm:leaves"}) end else minetest.add_node({x=x+i,y=y+j+1,z=z+k},{name="moonrealm:air"}) minetest.get_meta({x=x+i,y=y+j+1,z=z+k}):set_int("spread", 16) end end end end minetest.add_node({x=pos.x,y=pos.y+j,z=pos.z},{name="default:tree"}) end print ("[moonrealm] Appletree sapling grows") end -- Vacuum or air flows into a dug hole minetest.register_on_dignode(function(pos, oldnode, digger) local x = pos.x local y = pos.y local z = pos.z for i = -1,1 do for j = -1,1 do for k = -1,1 do if not (i == 0 and j == 0 and k == 0) then local nodename = minetest.get_node({x=x+i,y=y+j,z=z+k}).name if nodename == "moonrealm:air" then local spread = minetest.get_meta({x=x+i,y=y+j,z=z+k}):get_int("spread") if spread > 0 then minetest.add_node({x=x,y=y,z=z},{name="moonrealm:air"}) minetest.get_meta(pos):set_int("spread", (spread - 1)) print ("[moonrealm] MR air flows into hole "..(spread - 1)) return end elseif nodename == "moonrealm:vacuum" then minetest.add_node({x=x,y=y,z=z},{name="moonrealm:vacuum"}) print ("[moonrealm] Vacuum flows into hole") return end end end end end end) minetest.register_on_mapgen_init(function(mgparams) minetest.set_mapgen_params({mgname="singlenode"}) end) -- ABMs -- Air spreads minetest.register_abm({ nodenames = {"moonrealm:air"}, neighbors = {"moonrealm:vacuum", "air"}, interval = 11, chance = 9, action = function(pos, node, active_object_count, active_object_count_wider) local spread = minetest.get_meta(pos):get_int("spread") if spread <= 0 then return end local x = pos.x local y = pos.y local z = pos.z for i = -1,1 do for j = -1,1 do for k = -1,1 do if not (i == 0 and j == 0 and k == 0) then local nodename = minetest.get_node({x=x+i,y=y+j,z=z+k}).name if nodename == "moonrealm:vacuum" or nodename == "air" then minetest.add_node({x=x+i,y=y+j,z=z+k},{name="moonrealm:air"}) minetest.get_meta({x=x+i,y=y+j,z=z+k}):set_int("spread", (spread - 1)) print ("[moonrealm] MR air spreads "..(spread - 1)) end end end end end end }) -- Hydroponic saturation minetest.register_abm({ nodenames = {"moonrealm:hlsource", "moonrealm:hlflowing"}, neighbors = {"moonrealm:dust", "moonrealm:dustprint1", "moonrealm:dustprint2"}, interval = 29, chance = 9, action = function(pos, node, active_object_count, active_object_count_wider) local x = pos.x local y = pos.y local z = pos.z for i = -2,2 do for j = -4,0 do -- saturates out and downwards to pos.y - 4, a 5x5 cube. for k = -2,2 do if not (i == 0 and j == 0 and k == 0) then local nodename = minetest.get_node({x=x+i,y=y+j,z=z+k}).name if nodename == "moonrealm:dust" or nodename == "moonrealm:dustprint1" or nodename == "moonrealm:dustprint2" then minetest.add_node({x=x+i,y=y+j,z=z+k},{name="moonrealm:soil"}) print ("[moonrealm] Hydroponic liquid saturates") end end end end end end }) -- Soil drying minetest.register_abm({ nodenames = {"moonrealm:soil"}, interval = 31, chance = 27, action = function(pos, node) local x = pos.x local y = pos.y local z = pos.z for i = -2, 2 do for j = 0, 4 do -- search above for liquid for k = -2, 2 do if not (i == 0 and j == 0 and k == 0) then local nodename = minetest.get_node({x=x+i,y=y+j,z=z+k}).name if nodename == "moonrealm:hlsource" or nodename == "moonrealm:hlflowing" then return end end end end end minetest.add_node(pos,{name="moonrealm:dust"}) print ("[moonrealm] Moon soil dries") end, }) -- Space appletree from sapling minetest.register_abm({ nodenames = {"moonrealm:sapling"}, interval = 57, chance = 3, action = function(pos, node, active_object_count, active_object_count_wider) moonrealm_appletree(pos) end, })