-- Intllib give_initial_stuff = {} local S if minetest.get_modpath("intllib") then S = intllib.Getter() else S = function(s) return s end end give_initial_stuff.intllib = S minetest.register_on_newplayer(function(player) --print("on_newplayer") if minetest.setting_getbool("give_initial_stuff") then minetest.log("action", S("Giving initial stuff to player @1", player:get_player_name())) player:get_inventory():add_item('main', 'default:pick_steel') player:get_inventory():add_item('main', 'default:torch 99') player:get_inventory():add_item('main', 'default:axe_steel') player:get_inventory():add_item('main', 'default:shovel_steel') player:get_inventory():add_item('main', 'default:cobble 99') end end)