## The registered skin requires at least one texture file that can appiled to player. name Skin technical name as registered (always set by player_api.register_skin()) model_name Player model to be used with the skin. If not set, the default model is used texture Single file texture, will be used as `textures = { texture }` textures Skin textures table ## Other mods require or use additional attirubes that can be added in registration format Skins format. "1.0" (default) or "1.8" ## formspecs related description Descriptive skin name to be shown in formspecs preview Skin preview image to be shown in formspecs author Skin author to be shown in formspecs license Skin texture license to be shown in formspecs ## Skins list related playername Private skin, to be used only by given player in_inventory_list If set to false the skin is not visible in inventory skins selection but can be still applied to the player sort_id Sort order in skins lists. If not given, the skin name or key is used