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22 lines
1.2 KiB
Text
22 lines
1.2 KiB
Text
## The registered skin requires at least one texture file that can appiled to player.
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name Skin technical name as registered (always set by player_api.register_skin())
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model_name Player model to be used with the skin. If not set, the default model is used
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texture Single file texture, will be used as `textures = { texture }`
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textures Skin textures table
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## Other mods require or use additional attirubes that can be added in registration
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format Skins format. "1.0" (default) or "1.8"
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filename Full path to the skin file
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hand_node Node name stored in players "hand" inventory to skin the hand
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## formspecs related
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description Descriptive skin name to be shown in formspecs
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preview Skin preview image to be shown in formspecs
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author Skin author to be shown in formspecs
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license Skin texture license to be shown in formspecs
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## Skins list related
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playername Private skin, to be used only by given player
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in_inventory_list If set to false the skin is not visible in inventory skins selection but can be still applied to the player
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sort_id Sort order in skins lists. If not given, the skin name or key is used
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