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20 lines
999 B
Text
20 lines
999 B
Text
Since recent versions of Minetest no longer contain jungle biomes, and
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hence no jungle grass, I created this mod to re-add said grass back into
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the game, with a twist: There are now four different sizes of grasses,
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all of which yield a single junglegrass object when gathered (so all
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four sizes may be used where jungle grass is called for). The largest
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size uses the game's standard jungle grass node, while the others are
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defined by this mod.
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Junglegrass will spawn on dirt, grass, sand, desert sand and the tops of
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papyrus and cactus (though rarely), and will do so anywhere in the map.
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Grass on the ground will grow and eventually die (or turn into dry
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shrubs, in the desert), given enough time.
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Adjusting the overall spawn/growth rate is easily done by tweaking the
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MAX_RATIO variable at the top of init.lua. A larger value results in
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less frequent events.
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Dependencies: none (just the game's default stuff)
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License: cc-by-sa 3.0 for the textures, WTFPL for everything else.
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