minetest/mods/doors/textures
ExeVirus 454bb6dc7f Safe Compression Commit
Only a single program was used to safely compress all textures in MTG.

This was done using optipng with the following settings:

```
optipng -o7 -zm1-9 -nc -strip all -clobber %%f
```

The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.

The resulting compression:

| type | size (Bytes) | % of original texture size |
| --- | --- | --- |
| Original | 247,571 | 100% |
| Compressed | 152,189 | 61.5% |

**Summary: Saves 93.14 KB**

A script has been added: utils/optimize_textures.sh which will perform this compression automatically, assuming optipng is installed.
2021-02-11 09:01:07 -05:00
..
doors_door_glass.png Safe Compression Commit 2021-02-11 09:01:07 -05:00
doors_door_obsidian_glass.png Safe Compression Commit 2021-02-11 09:01:07 -05:00
doors_door_steel.png Safe Compression Commit 2021-02-11 09:01:07 -05:00
doors_door_wood.png Safe Compression Commit 2021-02-11 09:01:07 -05:00
doors_hidden_segment.png Add icons for invisible nodes (#2718) 2020-09-30 16:41:04 +01:00
doors_item_glass.png Safe Compression Commit 2021-02-11 09:01:07 -05:00
doors_item_obsidian_glass.png Safe Compression Commit 2021-02-11 09:01:07 -05:00
doors_item_steel.png New mesh door models, and extensive door API 2016-02-13 03:47:28 +00:00
doors_item_wood.png New mesh door models, and extensive door API 2016-02-13 03:47:28 +00:00
doors_trapdoor.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
doors_trapdoor_side.png Fix trapdoor side textures and orientations 2019-05-03 23:49:07 +01:00
doors_trapdoor_steel.png Steel Trapdoor. 2016-01-03 02:11:40 +00:00
doors_trapdoor_steel_side.png Fix trapdoor side textures and orientations 2019-05-03 23:49:07 +01:00