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This is a redo of #436. I've taken a single, longer audio sample and extracted 3 samples of 2.0 length, and gave them all a 0.5 sec fade-in and fade-out. I added a 4th sample that's essentially a nearly-quiet version of one of the prior sounds. This combined with the rate of footstep sounds results in a randomly changing underwater sound that blends in and out somewhat nicely. Code entirely by @MirceaKitsune.
15 KiB
15 KiB