minetest/mods
Cy bbf47e4e67 Player animation bug
The thing in default/player.lua was causing a crash if anyone used a
player model besides character.x. kaeza said they also needed a way to
register animations for models. (an animation being constants for a
finite state machine inside the model, which cannot be introspected
from the model?) So now it assumes the character.x animation is the
right constants for all models, except those who have an animation
registered, instead of crashing for all models besides character.x
2013-10-18 11:41:11 -07:00
..
bones Use louder footstep sound as dug_node 2013-06-13 14:36:11 +00:00
bucket Call on_rightclick from buckets 2013-07-11 02:30:47 +02:00
creative Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
default Player animation bug 2013-10-18 11:41:11 -07:00
doors Pngcrush all Textures 2013-05-25 16:20:35 +02:00
dye Pngcrush all Textures 2013-05-25 16:20:35 +02:00
external_legacy Fix a typo 2013-04-12 00:51:29 +02:00
farming Add support for walkable plants 2013-07-11 02:44:37 +02:00
fire Melting and freezing 2013-07-27 23:37:54 +04:00
flowers Pngcrush all Textures 2013-05-25 16:20:35 +02:00
give_initial_stuff Add initial content 2012-03-26 22:50:35 +03:00
legacy Pngcrush all Textures 2013-05-25 16:20:35 +02:00
screwdriver Pngcrush all Textures 2013-05-25 16:20:35 +02:00
stairs Replace minetest.env: with minetest. 2013-05-25 00:40:03 +02:00
vessels Pngcrush all Textures 2013-05-25 16:20:35 +02:00
wool Pngcrush all Textures 2013-05-25 16:20:35 +02:00