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.. | ||
adammil_flood_fill.lua | ||
doc.md | ||
fill_3d.lua | ||
init.lua | ||
legacy.lua | ||
LICENSE.txt | ||
mod.conf | ||
README.txt | ||
vector_meta.lua |
TODO: * maybe make the explosion table function return a perlin explosion table * Figure out and implement 3D scanline search * Add vector.hollowsphere, less positions than WorldEdit hollowsphere * Add unit tests * Use %a string format for vector.serialize so that it is reversible