mirror of
https://github.com/luanti-org/minetest_game.git
synced 2025-05-20 22:33:16 -04:00
Air Shield gives off light and can be walked through. Use for doors, etc. Time changed from 4500 to 0.1875, which is the same but more compatible with dev builds.
531 lines
15 KiB
Lua
531 lines
15 KiB
Lua
-- Nodes
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-- Natural Blocks
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minetest.register_node("moontest:stone", {
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description = "Moon Stone",
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tiles = {"moontest_stone.png"},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("moontest:dust", {
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description = "Moon Dust",
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tiles = {"moontest_dust.png"},
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groups = {crumbly=3},
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sounds = default.node_sound_sand_defaults({
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footstep = {name="default_sand_footstep", gain=0.1},
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}),
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})
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minetest.register_node("moontest:basalt", {
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description = "Basalt",
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tiles = {"moontest_basalt.png"},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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-- Footsteps
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minetest.register_node("moontest:dustprint1", {
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description = "Moon Dust Footprint1",
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tiles = {"moontest_dustprint1.png", "moontest_dust.png"},
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groups = {crumbly=3, falling_node=1},
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drop = "moontest:dust",
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sounds = default.node_sound_sand_defaults({
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footstep = {name="default_sand_footstep", gain=0.1},
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}),
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})
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minetest.register_node("moontest:dustprint2", {
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description = "Moon Dust Footprint2",
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tiles = {"moontest_dustprint2.png", "moontest_dust.png"},
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groups = {crumbly=3, falling_node=1},
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drop = "moontest:dust",
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sounds = default.node_sound_sand_defaults({
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footstep = {name="default_sand_footstep", gain=0.1},
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}),
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})
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minetest.register_node("moontest:vacuum", {
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description = "Vacuum",
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drowning = 1,
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})
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minetest.register_node("moontest:air", {
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description = "Life Support Air",
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drawtype = "glasslike",
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tiles = {"moontest_air.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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})
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minetest.register_node("moontest:air_shield", {
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description = "Air Shield",
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drawtype = "glasslike",
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inventory_image = minetest.inventorycube("moontest_air_shield.png"),
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use_texture_alpha = true,
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--tiles = {"moontest_air_shield.png"},
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tiles = {
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{name="moontest_air_shield_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
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},
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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post_effect_color = {a=100, r=0, g=150, b=255},
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})
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minetest.register_node("moontest:airgen", {
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description = "Air Generator",
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tiles = {"moontest_airgen.png"},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local x = pos.x
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local y = pos.y
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local z = pos.z
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--fire up the voxel manipulator
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local vm = minetest.get_voxel_manip()
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local p1 = {x=x-16,y=y-16,z=z-16}
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local p2 = {x=x+16,y=y+16,z=z+16}
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pmin, pmax = vm:read_from_map(p1,p2)
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local area = VoxelArea:new{MinEdge=pmin, MaxEdge=pmax}
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local data = vm:get_data()
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local c_vac = minetest.get_content_id("moontest:vacuum")
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local c_gair = minetest.get_content_id("moontest:air")
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for i = -16,16 do
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for j = -16,16 do
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for k = -16,16 do
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if not (i == 0 and j == 0 and k == 0) then
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if i*i+j*j+k*k <= 16 * 16 + 16 then
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--grab the location of the node in question
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local vi = area:index(x+i, y+j, z+k)
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--if it's vacuum, it won't be now!
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if data[vi] == c_vac then
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data[vi] = c_gair
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end
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end
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end
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end
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end
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end
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--write the voxel manipulator data back to world
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vm:set_data(data)
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vm:write_to_map(data)
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vm:update_map()
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end
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})
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minetest.register_node("moontest:waterice", {
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description = "Water Ice",
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tiles = {"moontest_waterice.png"},
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light_source = 1,
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,melts=1},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("moontest:hlflowing", {
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description = "Flowing Hydroponic Liquid",
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inventory_image = minetest.inventorycube("moontest_hl.png"),
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drawtype = "flowingliquid",
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tiles = {"moontest_hl.png"},
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special_tiles = {
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{
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image="moontest_hlflowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2}
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},
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{
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image="moontest_hlflowing_animated.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2}
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},
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},
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alpha = 224,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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liquidtype = "flowing",
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liquid_alternative_flowing = "moontest:hlflowing",
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liquid_alternative_source = "moontest:hlsource",
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liquid_viscosity = 1,
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post_effect_color = {a=224, r=115, g=55, b=24},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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minetest.register_node("moontest:hlsource", {
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description = "Hydroponic Liquid Source",
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inventory_image = minetest.inventorycube("moontest_hl.png"),
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drawtype = "liquid",
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tiles = {
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{name="moontest_hlflowing_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
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},
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special_tiles = {
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{
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image="moontest_hlflowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2}
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},
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{
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image="moontest_hlflowing_animated.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2}
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},
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},
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alpha = 224,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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liquidtype = "source",
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liquid_alternative_flowing = "moontest:hlflowing",
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liquid_alternative_source = "moontest:hlsource",
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liquid_viscosity = 1,
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post_effect_color = {a=224, r=115, g=55, b=24},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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minetest.register_node("moontest:soil", {
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description = "Moonsoil",
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tiles = {"moontest_soil.png"},
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groups = {crumbly=3, falling_node=1, soil=3},
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drop = "moontest:dust",
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("moontest:airlock", {
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description = "Airlock",
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tiles = {"moontest_airlock.png"},
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light_source = 14,
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walkable = false,
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post_effect_color = {a=255, r=0, g=0, b=0},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("moontest:glass", {
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description = "MR Glass",
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drawtype = "glasslike",
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tiles = {"default_obsidian_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("moontest:sapling", {
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description = "Moon Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"default_sapling.png"},
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inventory_image = "default_sapling.png",
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wield_image = "default_sapling.png",
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paramtype = "light",
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walkable = false,
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groups = {snappy=2,dig_immediate=3,flammable=2},
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sounds = default.node_sound_defaults(),
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})
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minetest.register_node("moontest:tree", {
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description = "Moon Tree",
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tiles = {"moontest_tree_top.png", "moontest_tree_top.png", "moontest_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("moontest:leaves", {
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description = "Moon Leaves",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {"moontest_leaves.png"},
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paramtype = "light",
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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max_items = 1,
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items = {
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{items = {"moontest:sapling"},rarity = 20,},
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{items = {"moontest:leaves"},}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("moontest:stonebrick", {
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description = "Moon Stone Brick",
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tiles = {"moontest_stonebricktop.png", "moontest_stonebrickbot.png", "moontest_stonebrick.png"},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("moontest:stoneslab", {
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description = "Moon Stone Slab",
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tiles = {"moontest_stonebricktop.png", "moontest_stonebrickbot.png", "moontest_stonebrick.png"},
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drawtype = "nodebox",
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paramtype = "light",
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sunlight_propagates = true,
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buildable_to = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5}
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5}
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},
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},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("moontest:stonestair", {
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description = "Moon Stone Stair",
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tiles = {"moontest_stonebricktop.png", "moontest_stonebrickbot.png", "moontest_stonebrick.png"},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("moontest:lightore", {
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description = "Light ore",
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tiles = {"moontest_stone.png^moontest_light_ore.png"},
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light_source = 7,
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groups = {cracky = 3, stone = 1},
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drop = "moontest:light_crystal",
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})
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minetest.register_node("moontest:phosphorusore", {
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description = "Phosphorus Ore",
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tiles = {"moontest_stone.png^moontest_mineral_phosphorus.png"},
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groups = {cracky = 3, stone = 1},
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drop = "moontest:phosphorus_lump",
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})
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minetest.register_node("moontest:siliconore", {
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description = "Silicon ore",
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tiles = {"moontest_stone.png^moontest_mineral_silicon.png"},
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groups = {cracky = 3, stone = 1},
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drop = "mesecons_materials:silicon",
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})
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minetest.register_node("moontest:titaniumore", {
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description = "Titanium ore",
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tiles = {"moontest_stone.png^moontest_mineral_titanium.png"},
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groups = {cracky = 2, stone = 1},
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drop = "moontest:titanium_lump",
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})
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minetest.register_node(":default:stone_with_iron", {
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description = "Iron Ore",
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tiles = {"moontest_stone.png^default_mineral_iron.png"},
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is_ground_content = true,
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groups = {cracky=2, stone = 1},
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drop = 'default:iron_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node(":default:stone_with_mese", {
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description = "Mese Ore",
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tiles = {"moontest_stone.png^default_mineral_mese.png"},
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is_ground_content = true,
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groups = {cracky=1, stone = 1},
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drop = "default:mese_crystal",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("moontest:lunariumore", {
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description = "Lunarium Ore",
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tiles = {"moontest_stone.png^moontest_mineral_lunarium.png"},
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is_ground_content = true,
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groups = {cracky=1, stone = 1},
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drop = "moontest:lunarium_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("moontest:light", {
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description = "Light",
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tiles = {"moontest_light.png"},
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light_source = 14,
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groups = {cracky = 3},
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drop = "moontest:light_crystal",
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})
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minetest.register_node("moontest:light_stick", {
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description = "Torch",
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drawtype = "torchlike",
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tiles = {"moontest_light_stick_on_floor.png", "moontest_light_stick_on_ceiling.png", "moontest_light_stick.png"},
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--tiles = {
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--{name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
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--{name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
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--{name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
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--},
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inventory_image = "moontest_light_stick_on_floor.png",
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wield_image = "moontest_light_stick_on_floor.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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light_source = LIGHT_MAX-2,
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selection_box = {
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type = "wallmounted",
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wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
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wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
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wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
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},
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groups = {choppy=2,dig_immediate=3,attached_node=1},
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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})
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--define unlit torch
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minetest.register_node("moontest:unlit_torch", {
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description = "Unlit Torch",
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drawtype = "torchlike",
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tiles = {"moontest_unlit_torch_on_floor.png", "moontest_unlit_torch_on_ceiling.png", "moontest_unlit_torch.png"},
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inventory_image = "default_torch_on_floor.png",
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wield_image = "moontest_unlit_torch_on_floor.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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light_source = 0,
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selection_box = {
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type = "wallmounted",
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wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
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wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
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wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
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},
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groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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--check if the player is holding a stick to relight it
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if player:get_wielded_item():get_name() == "default:stick" then
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--store whether the area is in a vacuum
|
|
local is_vacuum = false
|
|
--check in a three-node cube around the torch for vacuum
|
|
for x=-1,1 do
|
|
for y=-1,1 do
|
|
for z=-1,1 do
|
|
local vpos = {x=pos.x+x,y=pos.y+y,z=pos.z+z}
|
|
--this is a vacuum!
|
|
if minetest.get_node(vpos).name == "moontest:vacuum" then
|
|
is_vacuum = true
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
--if those loops didn't find vacuum, assume air
|
|
if is_vacuum ~= true then
|
|
local par2 = node.param2 --store the rotation of the old torch
|
|
minetest.set_node(pos, {name="default:torch", param2=par2})
|
|
else
|
|
print("this is a vacuum!") --you idiot!
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
--ABM to extinguish torches in vacuum
|
|
minetest.register_abm({
|
|
nodenames = {"default:torch"},
|
|
neighbors = {"moontest:vacuum"},
|
|
interval = 1.0,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
local p2 = node.param2 --store rotation of old torch
|
|
minetest.set_node(pos, {name = "moontest:unlit_torch", param2=p2})
|
|
end,
|
|
})
|
|
|
|
-- Items
|
|
|
|
minetest.register_craftitem("moontest:spacesuit", {
|
|
description = "Spacesuit",
|
|
inventory_image = "moontest_spacesuit.png",
|
|
})
|
|
|
|
minetest.register_craftitem("moontest:light_crystal", {
|
|
description = "Light Cyrstal",
|
|
inventory_image = "moontest_light_crystal.png",
|
|
})
|
|
|
|
minetest.register_craftitem("moontest:phosphorus_lump", {
|
|
description = "Phosphorus Lump",
|
|
inventory_image = "moontest_phosphorus_lump.png",
|
|
})
|
|
|
|
minetest.register_craftitem("moontest:titanium_lump", {
|
|
description = "Titanium Lump",
|
|
inventory_image = "moontest_titanium_lump.png",
|
|
})
|
|
|
|
minetest.register_craftitem("moontest:titanium_ingot", {
|
|
description = "Titanium Ingot",
|
|
inventory_image = "moontest_titanium_ingot.png",
|
|
})
|
|
|
|
minetest.register_craftitem("moontest:lunarium_lump", {
|
|
description = "Lunarium Lump",
|
|
inventory_image = "moontest_lunarium_lump.png",
|
|
})
|
|
|
|
minetest.register_craftitem("moontest:lunarium_ingot", {
|
|
description = "Lunarium Ingot",
|
|
inventory_image = "moontest_lunarium_ingot.png",
|
|
})
|
|
|
|
minetest.register_craftitem("moontest:helmet", {
|
|
description = "Helmet",
|
|
inventory_image = "moontest_helmet.png",
|
|
})
|
|
|
|
minetest.register_craftitem("moontest:lifesupport", {
|
|
description = "Life Support",
|
|
inventory_image = "moontest_lifesupport.png",
|
|
})
|