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found and fixed issue with mcl2: metal pontoon unbreakable by pickaxe (#1)
applied same values as mcl2 iron block, retested again under both games in non-creative.
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parent
960d442f95
commit
40d99604a9
1 changed files with 9 additions and 3 deletions
12
init.lua
12
init.lua
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@ -10,10 +10,13 @@ if mineclone_path then -- means MineClone 2 is loaded, this is its core mod
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moditems.iron_item = "mcl_core:iron_ingot" -- MCL iron
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moditems.sounds_wood = mcl_sounds.node_sound_wood_defaults
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moditems.sounds_metal = mcl_sounds.node_sound_metal_defaults
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else -- fallback, assume default (MineTest Game) is loaded, otherwise it will error anyway here.
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moditems.metal_block_group = { pickaxey=2 }
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elseif default_modpath then -- fallback, assume default (MineTest Game) is loaded, otherwise it will error anyway here.
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moditems.iron_item = "default:steel_ingot" -- default iron
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moditems.sounds_wood = default.node_sound_wood_defaults
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moditems.sounds_metal = default.node_sound_metal_defaults
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moditems.metal_block_group = { cracky = 1, level = 2 }
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end
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-- load settings from minetest
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@ -59,6 +62,8 @@ if pontoons_wood_pontoons then
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liquids_pointable = true,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = moditems.sounds_wood(),
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_mcl_blast_resistance = 3,
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_mcl_hardness = 0.6,
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})
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-- modify recipe, if "airtank" mod is loaded as it has similar recipe and conflicts with pontoons.
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@ -99,9 +104,10 @@ if pontoons_steel_pontoons then
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is_ground_content = false,
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tiles = {"pontoon_steel.png"},
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liquids_pointable = true,
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is_ground_content = false,
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groups = {cracky = 1, level = 2},
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groups = moditems.metal_block_group,
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sounds = moditems.sounds_metal(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 5,
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})
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if default_modpath then
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