mirror of
https://github.com/minetest-mods/pontoons.git
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Merge 368335e672
into a9fbd4028f
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commit
62464a7f27
3 changed files with 55 additions and 122 deletions
17
.gitattributes
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.gitattributes
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# Auto detect text files and perform LF normalization
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* text=auto
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# Custom for Visual Studio
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*.cs diff=csharp
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# Standard to msysgit
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*.doc diff=astextplain
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*.DOC diff=astextplain
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*.docx diff=astextplain
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*.DOCX diff=astextplain
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*.dot diff=astextplain
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*.DOT diff=astextplain
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*.pdf diff=astextplain
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*.PDF diff=astextplain
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*.rtf diff=astextplain
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*.RTF diff=astextplain
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47
.gitignore
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.gitignore
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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# Windows Installer files
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*.cab
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*.msi
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*.msm
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*.msp
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# Windows shortcuts
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*.lnk
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# =========================
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# Operating System Files
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# =========================
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# OSX
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# =========================
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.DS_Store
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.AppleDouble
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.LSOverride
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# Thumbnails
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._*
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# Files that might appear in the root of a volume
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.DocumentRevisions-V100
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.fseventsd
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.Spotlight-V100
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.TemporaryItems
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.Trashes
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.VolumeIcon.icns
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# Directories potentially created on remote AFP share
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.AppleDB
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.AppleDesktop
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Network Trash Folder
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Temporary Items
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.apdisk
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87
init.lua
87
init.lua
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@ -1,26 +1,40 @@
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-- internationalization boilerplate
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local S = minetest.get_translator("pontoons")
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local default_modpath = core.get_modpath("default") and default
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local mineclone_path = core.get_modpath("mcl_core") and mcl_core
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-- MCL2 compatibility
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-- compatibility layer
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local moditems = {}
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if core.get_modpath("mcl_core") and mcl_core then -- means MineClone 2 is loaded, this is its core mod
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moditems.IRON_ITEM = "mcl_core:iron_ingot" -- MCL iron
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else -- fallback, assume default (MineTest Game) is loaded, otherwise it will error anyway here.
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moditems.IRON_ITEM = "default:steel_ingot" -- MCL iron
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if mineclone_path then -- means MineClone 2 is loaded, this is its core mod
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moditems.iron_item = "mcl_core:iron_ingot" -- MCL iron
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moditems.sounds_wood = mcl_sounds.node_sound_wood_defaults
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moditems.sounds_metal = mcl_sounds.node_sound_metal_defaults
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moditems.wood_block_group = {pickaxey=1,axey=1,swordy=1,handy=1,flammable=1,destroy_by_lava_flow=1,dig_by_water=0 }
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moditems.metal_block_group = {pickaxey=1,axey=1,swordy=1,handy=1,flammable=0,destroy_by_lava_flow=0,dig_by_water=0 }
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elseif default_modpath then -- fallback, assume default (MineTest Game) is loaded, otherwise it will error anyway here.
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moditems.iron_item = "default:steel_ingot" -- default iron
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moditems.sounds_wood = default.node_sound_wood_defaults
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moditems.sounds_metal = default.node_sound_metal_defaults
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moditems.wood_block_group = { choppy=2, oddly_breakable_by_hand=2, flammable=2, wood=1}
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moditems.metal_block_group = { cracky=1, level= 2}
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end
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-- load settings from minetest
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local pontoons_override_logs = minetest.settings:get_bool("pontoons_override_logs") -- default false
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if pontoons_override_logs == nil then pontoons_override_logs = false end
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local pontoons_override_wood = minetest.settings:get_bool("pontoons_override_wood") -- default false
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if pontoons_override_wood == nil then pontoons_override_wood = false end
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local pontoons_wood_pontoons = minetest.settings:get_bool("pontoons_wood_pontoons")
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if pontoons_wood_pontoons == nil then pontoons_wood_pontoons = true end -- default true
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local pontoons_wood_pontoons = minetest.settings:get_bool("pontoons_wood_pontoons") -- default true
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if pontoons_wood_pontoons == nil then pontoons_wood_pontoons = true end
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local pontoons_steel_pontoons = minetest.settings:get_bool("pontoons_steel_pontoons")
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if pontoons_steel_pontoons == nil then pontoons_steel_pontoons = true end -- default true
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local pontoons_steel_pontoons = minetest.settings:get_bool("pontoons_steel_pontoons") -- default true
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if pontoons_steel_pontoons == nil then pontoons_steel_pontoons = true end
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local default_modpath = minetest.get_modpath("default")
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if pontoons_override_logs or pontoons_override_wood then
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local override_def = {liquids_pointable = true}
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@ -36,16 +50,8 @@ if pontoons_override_logs or pontoons_override_wood then
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end
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if pontoons_wood_pontoons then
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local default_sound
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local wood_burn_time
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if default_modpath then
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if mcl_sounds then
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default_sound = mcl_sounds.node_sound_wood_defaults()
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else
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default_sound = default.node_sound_wood_defaults()
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end
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wood_burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack("group:wood")}}).time
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end
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local wood_burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack("group:wood")}}).time
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if not wood_burn_time then wood_burn_time = 7 end
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minetest.register_node("pontoons:wood_pontoon", {
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@ -56,8 +62,10 @@ if pontoons_wood_pontoons then
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place_param2 = 0,
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is_ground_content = false,
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liquids_pointable = true,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = default_sound,
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groups = moditems.wood_block_group,
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sounds = moditems.sounds_wood(),
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_mcl_blast_resistance = 5,
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_mcl_hardness = 30,
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})
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-- modify recipe, if "airtank" mod is loaded as it has similar recipe and conflicts with pontoons.
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@ -91,18 +99,6 @@ end
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end
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if pontoons_steel_pontoons then
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local default_sound
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if default_modpath then
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if mcl_sounds then
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default_sound = mcl_sounds.node_sound_metal_defaults()
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else
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if default.node_sound_metal_defaults then
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default_sound = default.node_sound_metal_defaults()
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else
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default_sound = default.node_sound_wood_defaults()
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end
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end
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end
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minetest.register_node("pontoons:steel_pontoon", {
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description = S("Steel Pontoon"),
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is_ground_content = false,
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tiles = {"pontoon_steel.png"},
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liquids_pointable = true,
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is_ground_content = false,
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groups = {cracky = 1, level = 2},
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sounds = default_sound,
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groups = moditems.metal_block_group,
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sounds = moditems.sounds_metal(),
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_mcl_blast_resistance = 30,
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_mcl_hardness = 5,
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})
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if default_modpath then
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if core.get_modpath("airtanks") and airtanks then
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minetest.register_craft({
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output = 'pontoons:steel_pontoon',
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recipe = {
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{"",moditems.IRON_ITEM,""},
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{moditems.IRON_ITEM,"",moditems.IRON_ITEM},
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{"","",moditems.IRON_ITEM},
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{"",moditems.iron_item,""},
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{moditems.iron_item,"",moditems.iron_item},
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{"","",moditems.iron_item},
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}
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})
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else
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minetest.register_craft({
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output = 'pontoons:steel_pontoon',
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recipe = {
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{"",moditems.IRON_ITEM,""},
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{moditems.IRON_ITEM,"",moditems.IRON_ITEM},
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{"",moditems.IRON_ITEM,""},
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{"",moditems.iron_item,""},
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{moditems.iron_item,"",moditems.iron_item},
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{"",moditems.iron_item,""},
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}
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})
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end
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end
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end
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