Add experimental mole potion

This commit is contained in:
Wuzzy 2015-02-09 02:45:58 +01:00
parent 251345eb27
commit 18e590e4e2
2 changed files with 118 additions and 0 deletions

118
init.lua
View file

@ -21,6 +21,105 @@ function pep.register_potion(potiondef)
})
end
pep.moles = {}
function pep.enable_mole_mode(playername)
pep.moles[playername] = true
end
function pep.disable_mole_mode(playername)
pep.moles[playername] = false
end
function pep.yaw_to_vector(yaw)
local tau = math.pi*2
yaw = yaw % tau
if yaw < tau/8 then
return { x=0, y=0, z=1}
elseif yaw < (3/8)*tau then
return { x=-1, y=0, z=0 }
elseif yaw < (5/8)*tau then
return { x=0, y=0, z=-1 }
elseif yaw < (7/8)*tau then
return { x=1, y=0, z=0 }
else
return { x=0, y=0, z=1}
end
end
function pep.moledig(playername)
local player = minetest.get_player_by_name(playername)
local yaw = player:get_look_yaw()
-- fix stupid oddity of Minetest, adding pi/2 to the actual player's look yaw...
-- TODO: Remove this code as soon as Minetest fixes this.
yaw = yaw - math.pi/2
local pos = vector.round(player:getpos())
local v = pep.yaw_to_vector(yaw)
local digpos1 = vector.add(pos, v)
local digpos2 = { x = digpos1.x, y = digpos1.y+1, z = digpos1.z }
local try_dig = function(pos)
local n = minetest.get_node(pos)
local ndef = minetest.registered_nodes[n.name]
if ndef.walkable and ndef.diggable then
if ndef.can_dig ~= nil then
if ndef.can_dig() then
return true
else
return false
end
else
return true
end
else
return false
end
end
local dig = function(pos)
if try_dig(pos) then
local n = minetest.get_node(pos)
local ndef = minetest.registered_nodes[n.name]
if ndef.sounds ~= nil then
minetest.sound_play(ndef.sounds.dug, { pos = pos })
end
-- TODO: Replace this code as soon Minetest removes support for this function
local drops = minetest.get_node_drops(n.name, "default:pick_steel")
minetest.dig_node(pos)
local inv = player:get_inventory()
local leftovers = {}
for i=1,#drops do
table.insert(leftovers, inv:add_item("main", drops[i]))
end
for i=1,#leftovers do
minetest.add_item(pos, leftovers[i])
end
end
end
dig(digpos1)
dig(digpos2)
end
pep.timer = 0
minetest.register_globalstep(function(dtime)
pep.timer = pep.timer + dtime
if pep.timer > 0.5 then
for playername, is_mole in pairs(pep.moles) do
if is_mole then
pep.moledig(playername)
end
end
pep.timer = 0
end
end)
playereffects.register_effect_type("pepspeedplus", "High speed", "pep_speedplus.png", {"speed"},
function(player)
player:set_physics_override({speed=2})
@ -85,6 +184,14 @@ playereffects.register_effect_type("pepbreath", "Perfect breath", "pep_breath.pn
end,
nil, nil, nil, 1
)
playereffects.register_effect_type("pepmole", "Mole mode", "pep_mole.png", {"autodig"},
function(player)
pep.enable_mole_mode(player:get_player_name())
end,
function(effect, player)
pep.disable_mole_mode(player:get_player_name())
end
)
pep.register_potion({
basename = "speedplus",
@ -153,6 +260,12 @@ pep.register_potion({
effect_type = "pepjumpreset",
duration = 0,
})
pep.register_potion({
basename = "mole",
contentstring = "Mole Potion",
effect_type = "pepmole",
duration = 18,
})
--[=[ register crafts ]=]
--[[ normal potions ]]
@ -191,6 +304,11 @@ minetest.register_craft({
output = "pep:grav0",
recipe = { "default:mese_crystal", "vessels:glass_bottle" }
})
minetest.register_craft({
type = "shapeless",
output = "pep:mole",
recipe = { "default:pick_steel", "default:shovel_steel", "vessels:glass_bottle" },
})
end
if(minetest.get_modpath("flowers") ~= nil) then
minetest.register_craft({

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