Make default mod optional

This commit is contained in:
Wuzzy 2014-09-28 03:54:36 +02:00
parent 514fdcccbc
commit 23cb729060
2 changed files with 9 additions and 6 deletions

View file

@ -1,4 +1,4 @@
playereffects playereffects
default default?
vessels? vessels?
flowers? flowers?

View file

@ -201,6 +201,14 @@ if(minetest.get_modpath("flowers") ~= nil) then
end end
end end
if(minetest.get_modpath("default") ~= nil) then
minetest.register_craft({
type = "shapeless",
output = "pep:regen2",
recipe = { "default:gold_lump", "pep:regen" }
})
end
--[[ independent crafts ]] --[[ independent crafts ]]
minetest.register_craft({ minetest.register_craft({
@ -218,8 +226,3 @@ minetest.register_craft({
output = "pep:gravreset" , output = "pep:gravreset" ,
recipe = { "pep:grav0", "group:stone" } recipe = { "pep:grav0", "group:stone" }
}) })
minetest.register_craft({
type = "shapeless",
output = "pep:regen2",
recipe = { "default:gold_lump", "pep:regen" }
})