diff --git a/init.lua b/init.lua index 57690f5..1de2235 100644 --- a/init.lua +++ b/init.lua @@ -56,12 +56,9 @@ end function pep.moledig(playername) local player = minetest.get_player_by_name(playername) - local yaw = player:get_look_yaw() - -- fix stupid oddity of Minetest, adding pi/2 to the actual player's look yaw... - -- TODO: Remove this code as soon as Minetest fixes this. - yaw = yaw - math.pi/2 + local yaw = player:get_look_horizontal() - local pos = vector.round(player:getpos()) + local pos = vector.round(player:get_pos()) local v = pep.yaw_to_vector(yaw)