fix instancing issue

This commit is contained in:
Sumyjkl 2022-08-12 18:54:58 +10:00
parent b108328085
commit 4aa98185f8

View file

@ -191,19 +191,25 @@ local sounds = {
gain = 2.2,
max_hear_distance = 10,
loop = false,
pitch = 1,
},
engine_boost = {
sound_name = "sum_airship_lip_trill",
gain = 40,
max_hear_distance = 10,
loop = false,
pitch = 1,
},
}
function boat.sound_play(self, sound_obj, sound_instance)
local params = sound_obj
params.object = self.object
sound_instance.handle = minetest.sound_play(sound_obj.sound_name, params)
sound_instance.handle = minetest.sound_play(sound_obj.sound_name, {
gain = sound_obj.gain,
max_hear_distance = sound_obj.max_hear_distance,
loop = sound_obj.loop,
pitch = sound_obj.pitch or 1,
object = self.object,
})
sound_instance.playing = true
sound_instance.time_elapsed = 0
end
@ -220,7 +226,7 @@ end
function boat.update_sound(self, dtime, forward)
local fuel = self._fuel
local is_thrust = forward ~= 0 and self._driver
if not fuel or not type(fuel) == "number" then return false end
if not fuel or not type(fuel) == "number" then self._fuel = 0 end
if self._sounds.engine.time_elapsed > 2.1
and self._sounds.engine.handle
@ -251,23 +257,6 @@ function boat.update_sound(self, dtime, forward)
end
end
-- function boat.update_sound(self, forward, dtime)
-- if math.abs(forward) > 0 then
-- if not self._sounds.engine.playing then
-- self._sounds.engine.playing = true
-- self._sounds.engine.handle = minetest.sound_play("sum_airship_lip_trill", {
-- gain = 0.3,
-- object = self.object,
-- max_hear_distance = 10,
-- loop = true,
-- })
-- end
-- elseif forward == 0 and self._sounds.engine.playing then
-- minetest.sound_stop(self._sounds.engine.handle)
-- self._sounds.engine.playing = false
-- end
-- end
minetest.register_on_respawnplayer(detach_object)
function boat.on_rightclick(self, clicker)
@ -285,7 +274,6 @@ function boat.on_rightclick(self, clicker)
gain = 1,
object = self.object,
})
elseif self._passenger or not clicker or clicker:get_attach() then
else
attach_object(self, clicker)
end
@ -536,9 +524,8 @@ function boat.on_step(self, dtime, moveresult)
self.object:set_acceleration(vel)
local chimney_pos = boat.get_chimney_pos(self)
if true or has_controls then -- only do it if you got the input
boat.update_sound(self, dtime, forward)
end
boat.update_sound(self, dtime, forward)
local is_thrust = self._driver and forward ~= 0
@ -619,6 +606,21 @@ for b=1, #boat_ids do
end
local boat = minetest.add_entity(pos, "sum_airship:boat")
local texture = "sum_airship_texture_"..images[b].."_boat.png"
local luaent = boat:get_luaentity()
luaent._sounds = { -- workaround for copy vs reference issue
engine = {
handle = nil,
gain = 0.1,
playing = false,
time_elapsed = 0,
},
engine_stop = {
handle = nil,
gain = 0.1,
playing = false,
time_elapsed = 0,
},
}
boat:get_luaentity()._itemstring = itemstring
boat:set_properties({textures = { texture, texture, texture, texture, texture }})
boat:set_yaw(placer:get_look_horizontal())