From 0a633d42effb677296f71c49d772c84d394afc1e Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Mon, 25 May 2015 13:31:13 +0100 Subject: [PATCH] Teleport sound plays both sides of portal --- init.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/init.lua b/init.lua index 3781928..c1bf4e2 100755 --- a/init.lua +++ b/init.lua @@ -13,7 +13,7 @@ minetest.register_craft({ recipe = {'vessels:glass_bottle', 'default:diamondblock'} }) --- Teleport Pad recipe +--[[ Teleport Pad recipe minetest.register_craft({ output = 'teleport_potion:pad', recipe = { @@ -21,7 +21,7 @@ minetest.register_craft({ {"default:glass", "default:mese", "default:glass"}, {"teleport_potion:potion", "default:glass", "teleport_potion:potion"} } -}) +})]] -- Default coords teleport.default = {x=0, y=0, z=0} @@ -233,6 +233,7 @@ minetest.register_abm({ target_coords={x=meta:get_float("x"), y=meta:get_float("y"), z=meta:get_float("z")} minetest.sound_play("portal_close", {pos = pos, gain = 1.0, max_hear_distance = 5,}) player:moveto(target_coords, false) + minetest.sound_play("portal_close", {pos = target_coords, gain = 1.0, max_hear_distance = 5,}) end end end