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added 4x lucky blocks
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3 changed files with 18 additions and 1 deletions
14
init.lua
14
init.lua
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@ -455,3 +455,17 @@ function throw_potion(itemstack, player)
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obj:get_luaentity().player = player
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end
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-- add lucky blocks
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-- Teleport Potion mod
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if minetest.get_modpath("lucky_block") then
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lucky_block:add_blocks({
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{"dro", {"teleport_potion:potion"}, 2},
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{"tel"},
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{"dro", {"teleport_potion:pad"}, 1},
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{"lig"},
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})
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end
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print ("[MOD] Teleport Potion loaded")
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