updated to use 0.4.16 functions

This commit is contained in:
TenPlus1 2017-10-09 14:58:53 +01:00
parent 8b624d57dd
commit 5877bed0de
2 changed files with 8 additions and 2 deletions

View file

@ -7,6 +7,7 @@ https://forum.minetest.net/viewtopic.php?f=9&t=9234
Change log:
- 0.9 - Update to newer functions, requires Minetest 0.4.16 to work.
- 0.8 - Teleport pads now have arrows showing direction player will face after use
- 0.7 - Can now enter descriptions for teleport pads e.g. (0,12,0,Home)
- 0.6 - Tweaked and tidied code, added map_generation_limit's

View file

@ -11,8 +11,13 @@ local S, NS = dofile(MP.."/intllib.lua")
-- max teleport distance
local dist = tonumber(minetest.setting_get("map_generation_limit") or 31000)
local dist = tonumber(minetest.settings:get("map_generation_limit") or 31000)
-- creative check
local creative_mode_cache = minetest.settings:get_bool("creative_mode")
function is_creative(name)
return creative_mode_cache or minetest.check_player_privs(name, {creative = true})
end
local check_coordinates = function(str)
@ -143,7 +148,7 @@ minetest.register_node("teleport_potion:potion", {
throw_potion(itemstack, user)
if not minetest.setting_getbool("creative_mode") then
if not is_creative(user:get_player_name()) then
itemstack:take_item()
return itemstack
end