mirror of
https://codeberg.org/tenplus1/teleport_potion.git
synced 2025-07-16 03:06:44 -04:00
added changed by maybe_dragon to bookmark location before setting pad/potion coords
This commit is contained in:
parent
fdfcbcb968
commit
7ab512ceb5
3 changed files with 601 additions and 95 deletions
223
init.lua
Executable file → Normal file
223
init.lua
Executable file → Normal file
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@ -26,7 +26,7 @@ local check_coordinates = function(str)
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end
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-- get coords from string
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local x, y, z, desc = string.match(str, "^(-?%d+),(-?%d+),(-?%d+),?(.*)$")
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local x, y, z = string.match(str, "^(-?%d+),(-?%d+),(-?%d+)$")
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-- check coords
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if x == nil or string.len(x) > 6
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@ -48,7 +48,7 @@ local check_coordinates = function(str)
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end
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-- return ok coords
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return {x = x, y = y, z = z, desc = desc}
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return {x = x, y = y, z = z}
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end
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@ -72,8 +72,21 @@ function tp_effect(pos)
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})
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end
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local teleport_destinations = {}
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-- teleport portal
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function set_teleport_destination(playername, dest)
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teleport_destinations[playername] = dest
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tp_effect(dest)
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minetest.sound_play("portal_open", {
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pos = dest,
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gain = 1.0,
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max_hear_distance = 10
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})
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end
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--------------------------------------------------------------------------------
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--- Teleport portal
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--------------------------------------------------------------------------------
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minetest.register_node("teleport_potion:portal", {
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drawtype = "plantlike",
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tiles = {
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@ -109,12 +122,13 @@ minetest.register_node("teleport_potion:portal", {
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max_hear_distance = 10
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})
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minetest.set_node(pos, {name = "air"})
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minetest.remove_node(pos)
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end,
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})
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-- teleport potion
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--------------------------------------------------------------------------------
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--- Teleport potion
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--------------------------------------------------------------------------------
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minetest.register_node("teleport_potion:potion", {
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tiles = {"pad.png"},
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drawtype = "signlike",
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@ -122,73 +136,49 @@ minetest.register_node("teleport_potion:potion", {
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paramtype2 = "wallmounted",
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walkable = false,
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sunlight_propagates = true,
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description = S("Teleport Potion (place and right-click to enchant location)"),
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description = S("Teleport Potion (use to set destination; place to open portal)"),
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inventory_image = "potion.png",
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wield_image = "potion.png",
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groups = {dig_immediate = 3},
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selection_box = {type = "wallmounted"},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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-- text entry formspec
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meta:set_string("formspec", "field[text;" .. S("Enter teleport coords (e.g. 200,20,-200)") .. ";${text}]")
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meta:set_string("infotext", S("Right-click to enchant teleport location"))
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meta:set_string("text", pos.x .. "," .. pos.y .. "," .. pos.z)
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-- set default coords
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meta:set_int("x", pos.x)
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meta:set_int("y", pos.y)
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meta:set_int("z", pos.z)
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end,
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-- throw potion when used like tool
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on_use = function(itemstack, user)
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throw_potion(itemstack, user)
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if not is_creative(user:get_player_name()) then
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itemstack:take_item()
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return itemstack
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type == "node" then
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set_teleport_destination(user:get_player_name(), pointed_thing.above)
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else
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throw_potion(itemstack, user)
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if not is_creative(user:get_player_name()) then
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itemstack:take_item()
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return itemstack
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end
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end
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end,
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-- check if coords ok then open portal, otherwise return potion
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on_receive_fields = function(pos, formname, fields, sender)
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local coords = check_coordinates(fields.text)
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local name = sender:get_player_name()
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if coords then
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local name = placer:get_player_name()
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local dest = teleport_destinations[name]
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if dest then
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minetest.set_node(pos, {name = "teleport_potion:portal"})
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local meta = minetest.get_meta(pos)
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-- set portal destination
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meta:set_int("x", coords.x)
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meta:set_int("y", coords.y)
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meta:set_int("z", coords.z)
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-- portal open effect and sound
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-- Set portal destination
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meta:set_int("x", dest.x)
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meta:set_int("y", dest.y)
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meta:set_int("z", dest.z)
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-- Portal open effect and sound
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tp_effect(pos)
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minetest.sound_play("portal_open", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 10
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})
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else
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minetest.chat_send_player(name, S("Potion failed!"))
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minetest.set_node(pos, {name = "air"})
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minetest.remove_node(pos)
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minetest.add_item(pos, "teleport_potion:potion")
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end
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end,
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})
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-- teleport potion recipe
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minetest.register_craft({
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output = "teleport_potion:potion",
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@ -199,8 +189,11 @@ minetest.register_craft({
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},
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})
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--------------------------------------------------------------------------------
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--- Teleport pad
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--------------------------------------------------------------------------------
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local teleport_formspec_context = {}
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-- teleport pad
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minetest.register_node("teleport_potion:pad", {
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tiles = {"padd.png", "padd.png^[transformFY"},
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drawtype = "nodebox",
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@ -209,7 +202,7 @@ minetest.register_node("teleport_potion:pad", {
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legacy_wallmounted = true,
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walkable = true,
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sunlight_propagates = true,
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description = S("Teleport Pad (place and right-click to enchant location)"),
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description = S("Teleport Pad (use to set destination; place to open portal)"),
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inventory_image = "padd.png",
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wield_image = "padd.png",
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light_source = 5,
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@ -223,62 +216,102 @@ minetest.register_node("teleport_potion:pad", {
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fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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-- text entry formspec
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meta:set_string("formspec", "field[text;" .. S("Enter teleport coords (e.g. 200,20,-200,Home)") .. ";${text}]")
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meta:set_string("infotext", S("Right-click to enchant teleport location"))
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meta:set_string("text", pos.x .. "," .. pos.y .. "," .. pos.z)
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-- set default coords
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meta:set_int("x", pos.x)
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meta:set_int("y", pos.y)
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meta:set_int("z", pos.z)
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-- Save pointed nodes coordinates as destination for further portals
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type == "node" then
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set_teleport_destination(user:get_player_name(), pointed_thing.above)
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end
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end,
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-- once entered, check coords, if ok then return potion
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on_receive_fields = function(pos, formname, fields, sender)
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-- Initialize teleport to saved location or the current position
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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local name = placer:get_player_name()
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local dest = teleport_destinations[name]
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if not dest then
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dest = pos
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end
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-- Set coords
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meta:set_int("x", dest.x)
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meta:set_int("y", dest.y)
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meta:set_int("z", dest.z)
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local name = sender:get_player_name()
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meta:set_string("infotext", S("Pad Active (@1,@2,@3)",
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dest.x, dest.y, dest.z))
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minetest.sound_play("portal_open", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 10
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})
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end,
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-- Show formspec depending on the players privileges.
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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local name = clicker:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return
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end
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local coords = check_coordinates(fields.text)
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if coords then
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local meta = minetest.get_meta(pos)
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meta:set_int("x", coords.x)
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meta:set_int("y", coords.y)
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meta:set_int("z", coords.z)
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meta:set_string("text", fields.text)
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if coords.desc and coords.desc ~= "" then
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meta:set_string("infotext", S("Teleport to @1", coords.desc))
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else
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meta:set_string("infotext", S("Pad Active (@1,@2,@3)",
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coords.x, coords.y, coords.z))
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end
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minetest.sound_play("portal_open", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 10
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})
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else
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minetest.chat_send_player(name, S("Teleport Pad coordinates failed!"))
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local meta = minetest.get_meta(pos)
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local coords = {
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x = meta:get_int("x"),
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y = meta:get_int("y"),
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z = meta:get_int("z")
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}
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local coords = coords.x .. "," .. coords.y .. "," .. coords.z
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local desc = meta:get_string("desc")
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formspec = "field[desc;" .. S("Description") .. ";"
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.. minetest.formspec_escape(desc) .. "]"
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-- Only allow privileged players to change coordinates
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if minetest.check_player_privs(name, "teleport") then
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formspec = formspec ..
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"field[coords;" .. S("Teleport coordinates") .. ";" .. coords .. "]"
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end
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teleport_formspec_context[name] = {
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pos = pos,
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coords = coords,
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desc = desc,
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}
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minetest.show_formspec(name, "teleport_potion:set_destination", formspec)
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end,
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})
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-- Check and set coordinates
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "teleport_potion:set_destination" then
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return false
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end
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local name = player:get_player_name()
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local context = teleport_formspec_context[name]
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if not context then return false end
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teleport_formspec_context[name] = nil
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local meta = minetest.get_meta(context.pos)
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-- Coordinates were changed
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if fields.coords and fields.coords ~= context.coords then
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local coords = check_coordinates(fields.coords)
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if coords then
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meta:set_int("x", coords.x)
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meta:set_int("y", coords.y)
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meta:set_int("z", coords.z)
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else
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minetest.chat_send_player(name, S("Teleport Pad coordinates failed!"))
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end
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end
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-- Update infotext
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if fields.desc and fields.desc ~= "" then
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meta:set_string("desc", fields.desc)
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meta:set_string("infotext", S("Teleport to @1", fields.desc))
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else
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local coords = minetest.string_to_pos("(" .. context.coords .. ")")
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meta:set_string("infotext", S("Pad Active (@1,@2,@3)",
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coords.x, coords.y, coords.z))
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end
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return true
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end)
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-- teleport pad recipe
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minetest.register_craft({
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