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tidy code
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2 changed files with 38 additions and 45 deletions
18
init.lua
18
init.lua
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@ -1,7 +1,7 @@
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--= Teleport Potion mod by TenPlus1
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-- Craft teleport potion or pad, use to bookmark location, place to open
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-- Craft teleport potion or pad, use on node to bookmark location, place to open
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-- portal or place pad, portals show a blue flame that you can walk into
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-- before it closes (10 seconds), potions can also be thrown for local teleport.
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@ -289,6 +289,7 @@ minetest.register_node("teleport_potion:potion", {
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-- teleport potion recipe
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if mcl then
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minetest.register_craft({
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output = "teleport_potion:potion",
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recipe = {
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@ -357,8 +358,7 @@ minetest.register_node("teleport_potion:pad", {
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meta:set_int("y", dest.y)
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meta:set_int("z", dest.z)
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meta:set_string("infotext", S("Pad Active (@1,@2,@3)",
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dest.x, dest.y, dest.z))
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meta:set_string("infotext", S("Pad Active (@1,@2,@3)", dest.x, dest.y, dest.z))
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effect(pos, 20, "teleport_potion_particle.png", 0.5, 1.5, 1, 7, 15)
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@ -453,6 +453,7 @@ end)
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-- teleport pad recipe
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if mcl then
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minetest.register_craft({
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output = "teleport_potion:pad",
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recipe = {
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@ -506,11 +507,7 @@ minetest.register_abm({
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-- play sound on portal end
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minetest.sound_play("portal_close", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 5
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}, true)
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pos = pos, gain = 1.0, max_hear_distance = 5}, true)
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pos.y = pos.y + 1
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@ -525,10 +522,7 @@ minetest.register_abm({
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-- play sound on destination end
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minetest.sound_play("portal_close", {
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pos = target_coords,
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gain = 1.0,
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max_hear_distance = 5
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}, true)
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pos = target_coords, gain = 1.0, max_hear_distance = 5}, true)
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-- rotate player to look in pad placement direction
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local rot = node.param2
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1
mod.conf
1
mod.conf
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@ -1,5 +1,4 @@
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name = teleport_potion
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description = Adds craftable teleport potions (throwable) and teleport pads.
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depends =
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optional_depends = default, lucky_block, mcl_core
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min_minetest_version = 5.0
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