mirror of
https://github.com/electronicarts/CNC_TS_and_RA2_Mission_Editor.git
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174 lines
4.5 KiB
C++
174 lines
4.5 KiB
C++
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/*
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FinalSun/FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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// Infantrie.cpp: Implementierungsdatei
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//
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#include "stdafx.h"
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#include "FinalSun.h"
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#include "Infantry.h"
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#include "functions.h"
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#include "mapdata.h"
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#include "variables.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Dialogfeld CInfantrie
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CInfantrie::CInfantrie(CWnd* pParent /*=NULL*/)
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: CDialog(CInfantrie::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CInfantrie)
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m_direction = _T("");
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m_house = _T("");
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m_flag1 = _T("");
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m_flag2 = _T("");
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m_flag3 = _T("");
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m_flag4 = _T("");
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m_action = _T("");
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m_tag = _T("");
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m_flag5 = _T("");
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//}}AFX_DATA_INIT
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Init();
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}
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void CInfantrie::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CInfantrie)
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DDX_Control(pDX, IDC_STRENGTH, m_strength_ctrl);
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DDX_CBString(pDX, IDC_DIRECTION, m_direction);
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DDX_CBString(pDX, IDC_HOUSE, m_house);
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DDX_Text(pDX, IDC_P1, m_flag1);
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DDX_Text(pDX, IDC_P2, m_flag2);
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DDX_Text(pDX, IDC_P3, m_flag3);
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DDX_Text(pDX, IDC_P4, m_flag4);
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DDX_CBString(pDX, IDC_STATE, m_action);
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DDX_CBString(pDX, IDC_TAG, m_tag);
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DDX_Text(pDX, IDC_P5, m_flag5);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CInfantrie, CDialog)
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//{{AFX_MSG_MAP(CInfantrie)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// Behandlungsroutinen für Nachrichten CInfantrie
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BOOL CInfantrie::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// init the common (!) dialog things
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int i;
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CComboBox* house, *tag;
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house=(CComboBox*)GetDlgItem(IDC_HOUSE);
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tag=(CComboBox*)GetDlgItem(IDC_TAG);
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ListHouses(*house, FALSE);
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ListTags(*tag, TRUE);
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UpdateData(FALSE);
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m_strength_ctrl.SetRange(0,256);
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m_strength_ctrl.SetPos(atoi(m_strength));
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UpdateStrings();
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return TRUE;
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}
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void CInfantrie::OnOK()
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{
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CDialog::OnOK();
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m_strength=GetText(&m_strength_ctrl);
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UpdateData();
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TruncSpace(m_tag);
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m_house=TranslateHouse(m_house);
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}
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void CInfantrie::Init(CString house, CString strength, CString action, CString direction, CString tag, CString flag1, CString flag2, CString flag3, CString flag4, CString flag5)
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{
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CIniFile& ini=Map->GetIniFile();
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if(house=="")
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{
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/*m_house=*rules.sections[HOUSES].GetValue(0);
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if(ini.sections.find(HOUSES)!=ini.sections.end())
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if(ini.sections[HOUSES].values.size()>0)
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m_house=*ini.sections[HOUSES].GetValue(0);*/
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m_house=TranslateHouse(Map->GetHouseID(0), TRUE);
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}
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else
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m_house=TranslateHouse(house, TRUE);
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m_flag1=flag1;
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m_flag2=flag2;
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m_flag3=flag3;
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m_flag4=flag4;
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m_flag5=flag5;
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// m_pos=pos;
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m_action=action;
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m_strength=strength;
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m_tag=tag;
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m_direction=direction;
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}
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void CInfantrie::UpdateStrings()
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{
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SetWindowText(GetLanguageStringACP("InfCap"));
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GetDlgItem(IDC_LHOUSE)->SetWindowText(GetLanguageStringACP("InfHouse"));
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GetDlgItem(IDC_LDESC)->SetWindowText(GetLanguageStringACP("InfDesc"));
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GetDlgItem(IDC_LSTRENGTH)->SetWindowText(GetLanguageStringACP("InfStrength"));
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// GetDlgItem(IDC_LPOS)->SetWindowText(GetLanguageStringACP("InfPos"));
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GetDlgItem(IDC_LSTATE)->SetWindowText(GetLanguageStringACP("InfState"));
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GetDlgItem(IDC_LDIRECTION)->SetWindowText(GetLanguageStringACP("InfDirection"));
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GetDlgItem(IDC_LTAG)->SetWindowText(GetLanguageStringACP("InfTag"));
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GetDlgItem(IDC_LP1)->SetWindowText(GetLanguageStringACP("InfP1"));
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GetDlgItem(IDC_LP2)->SetWindowText(GetLanguageStringACP("InfP2"));
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GetDlgItem(IDC_LP3)->SetWindowText(GetLanguageStringACP("InfP3"));
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GetDlgItem(IDC_LP4)->SetWindowText(GetLanguageStringACP("InfP4"));
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GetDlgItem(IDC_LP5)->SetWindowText(GetLanguageStringACP("InfP5"));
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SetDlgItemText(IDOK, GetLanguageStringACP("OK"));
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SetDlgItemText(IDCANCEL, GetLanguageStringACP("Cancel"));
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}
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