mirror of
https://github.com/electronicarts/CNC_TS_and_RA2_Mission_Editor.git
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130 lines
4.2 KiB
C++
130 lines
4.2 KiB
C++
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/*
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FinalSun/FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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// Info.cpp: Implementierungsdatei
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//
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#include "stdafx.h"
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#include "FinalSun.h"
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#include "Info.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Dialogfeld CInfo
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CInfo::CInfo(CWnd* pParent /*=NULL*/)
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: CDialog(CInfo::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CInfo)
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// HINWEIS: Der Klassen-Assistent fügt hier Elementinitialisierung ein
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//}}AFX_DATA_INIT
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}
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void CInfo::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CInfo)
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// HINWEIS: Der Klassen-Assistent fügt hier DDX- und DDV-Aufrufe ein
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CInfo, CDialog)
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//{{AFX_MSG_MAP(CInfo)
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// HINWEIS: Der Klassen-Assistent fügt hier Zuordnungsmakros für Nachrichten ein
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//}}AFX_MSG_MAP
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// ON_EN_CHANGE(IDC_EDIT1, &CInfo::OnEnChangeEdit1)
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// Behandlungsroutinen für Nachrichten CInfo
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BOOL CInfo::OnInitDialog()
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{
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CDialog::OnInitDialog();
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#ifdef YR_MODE
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CStringA license = R"(FinalAlert 2: Yuri's Revenge Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.)";
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#elif RA2_MODE
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CStringA license = R"(FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.)";
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#else // TS_MODE
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CStringA license = R"(FinalSun Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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|
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.)";
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#endif
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license.Replace("\n", "\r\n");
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GetDlgItem(IDC_LICENSE_AND_COPYRIGHT)->SetWindowTextA(license);
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return TRUE;
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}
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