CNC_TS_and_RA2_Mission_Editor/MissionEditor/TextDrawer.cpp

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#include "TextDrawer.h"
/*
FinalSun/FinalAlert 2 Mission Editor
Copyright (C) 1999-2024 Electronic Arts, Inc.
Authored by Matthias Wagner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "stdafx.h"
#include "TextDrawer.h"
#include <afxwin.h>
#include "Vec2.h"
#include "MissionEditorPackLib.h"
TextDrawer::TextDrawer(IDirectDraw4* pDirectDraw, int fontSizeInPoints, COLORREF col, COLORREF shadowCol): m_fontSizeInPoints(fontSizeInPoints), m_col(col), m_shadowCol(shadowCol)
{
auto dc = CDC::FromHandle(::GetDC(NULL));
auto fontSizeInPixels = -MulDiv(fontSizeInPoints, dc->GetDeviceCaps(LOGPIXELSY), 72);
m_fontSizeInPixels = fontSizeInPixels;
CFont f;
f.CreateFont(fontSizeInPixels, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_OUTLINE_PRECIS, CLIP_DEFAULT_PRECIS, NONANTIALIASED_QUALITY, VARIABLE_PITCH, "COURIER NEW");
// Build a string that contains all required characters in order
std::string s;
for (char c = 32; c <= 126; ++c)
s.push_back(c);
// get the extent in pixels of all characters
dc->SelectObject(f);
const auto extent = dc->GetTextExtent(s.c_str(), s.size());
// Now create the DirectDraw surface
DDSURFACEDESC2 desc = { 0 };
desc.dwSize = sizeof(desc);
desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
desc.dwWidth = extent.cx;
desc.dwHeight = extent.cy * 2;
m_charExtent.set(extent.cx / s.size(), extent.cy);
auto bkcol = col == RGB(10, 10, 10) ? RGB(11, 11, 11) : RGB(10, 10, 10);
auto pSurface = CComPtr<IDirectDrawSurface4>();
if (pDirectDraw->CreateSurface(&desc, &pSurface, nullptr) != DD_OK)
return;
desc.dwFlags |= DDSD_PIXELFORMAT;
pSurface->GetSurfaceDesc(&desc);
if (pSurface->Lock(NULL, &desc, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT | DDLOCK_NOSYSLOCK, NULL) == DD_OK)
{
FSunPackLib::ColorConverter c(desc.ddpfPixelFormat);
std::int32_t backcolor = c.GetColor(bkcol);
auto bytes_per_pixel = (desc.ddpfPixelFormat.dwRGBBitCount + 7) / 8;
BYTE* const pImage = static_cast<BYTE*>(desc.lpSurface);
for (int i=0; i < desc.dwWidth; ++i)
{
for (int e = 0; e < desc.dwHeight; ++e)
{
memcpy(&pImage[e * desc.lPitch + i * bytes_per_pixel], &backcolor, bytes_per_pixel);
}
}
pSurface->Unlock(NULL);
}
HDC hDC;
if (pSurface->GetDC(&hDC) != DD_OK)
return;
// Draw the string with all characters onto the surface
SelectObject(hDC, f);
SetBkMode(hDC, TRANSPARENT);
if (shadowCol != CLR_INVALID)
{
SetTextColor(hDC, shadowCol);
if (!TextOutA(hDC, 0, extent.cy, s.c_str(), s.size()))
return;
}
SetTextColor(hDC, col);
if (!TextOutA(hDC, 0, 0, s.c_str(), s.size()))
return;
if (pSurface->ReleaseDC(hDC) != DD_OK)
return;
// set transparency key to top left
FSunPackLib::SetColorKey(pSurface, CLR_INVALID);
// Everything fine, pass ownership of surface to m_fontSurface
m_fontSurface.Attach(pSurface.Detach());
}
bool TextDrawer::isValid() const
{
return m_fontSurface != nullptr;
}
void TextDrawer::RenderText(IDirectDrawSurface4* target, int x, int y, const std::string& text, bool centered) const
{
if (!isValid())
return;
auto shadowOffset = 1 + m_fontSizeInPixels / 32;
const int lineOffset = m_charExtent.y / 4;
ProjectedVec cur(x, y);
const int cw = m_charExtent.x;
const int ch = m_charExtent.y;
if (centered)
{
cur -= GetExtent(text) / 2;
}
for (const auto c: text)
{
if (c == '\n')
{
cur.set(x, cur.y + ch + lineOffset);
}
else if (c >= 32 && c <= 126)
{
auto i = c - 32;
if (m_shadowCol != CLR_INVALID)
{
RECT s_shadow{ i * cw, ch, i * cw + cw, ch + ch };
target->BltFast(cur.x + 0 * shadowOffset, cur.y + 1 * shadowOffset, m_fontSurface, &s_shadow, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
target->BltFast(cur.x + 0 * shadowOffset, cur.y - 1 * shadowOffset, m_fontSurface, &s_shadow, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
target->BltFast(cur.x + 1 * shadowOffset, cur.y + 0 * shadowOffset, m_fontSurface, &s_shadow, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
target->BltFast(cur.x - 1 * shadowOffset, cur.y + 0 * shadowOffset, m_fontSurface, &s_shadow, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
target->BltFast(cur.x + 1 * shadowOffset, cur.y + 1 * shadowOffset, m_fontSurface, &s_shadow, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
target->BltFast(cur.x - 1 * shadowOffset, cur.y + 1 * shadowOffset, m_fontSurface, &s_shadow, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
target->BltFast(cur.x + 1 * shadowOffset, cur.y - 1 * shadowOffset, m_fontSurface, &s_shadow, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
target->BltFast(cur.x - 1 * shadowOffset, cur.y - 1 * shadowOffset, m_fontSurface, &s_shadow, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
}
RECT s{ i * cw, 0, i * cw + cw, ch };
target->BltFast(cur.x, cur.y, m_fontSurface, &s, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
cur.x += cw;
}
}
}
ProjectedVec TextDrawer::GetExtent(const std::string& text) const
{
ProjectedVec cur(0, 0);
const int lineOffset = m_charExtent.y / 4;
const int cw = m_charExtent.x;
const int ch = m_charExtent.y;
ProjectedVec maxpos(0, 0);
for (const auto c : text)
{
if (c == '\n')
{
cur.set(0, cur.y + ch + lineOffset);
}
else if (c >= 32 && c <= 126)
{
cur.x += cw;
maxpos.set(max(maxpos.x, cur.x), max(maxpos.y, cur.y + ch));
}
}
return maxpos;
}