restrict "std" namespace using .

This commit is contained in:
Zero Fanker 2024-04-25 19:11:06 -04:00
parent fc363aa59d
commit 00753d2ff2
17 changed files with 36 additions and 32 deletions

View file

@ -358,8 +358,8 @@ __forceinline void BlitTerrain(void* dst, int x, int y, int dleft, int dtop, int
short& left = st.vborder[e].left;
short& right = st.vborder[e].right;
auto l = max(left, srcRect.left);
auto r = min(right, static_cast<short>(srcRect.right - 1));
auto l = std::max(left, srcRect.left);
auto r = std::min(right, static_cast<short>(srcRect.right - 1));
for (i = l; i <= r; i++) {
//if (i < srcRect.left || i >= srcRect.right)
{
@ -640,7 +640,7 @@ __forceinline void BlitPic(void* dst, int x, int y, int dleft, int dtop, int dpi
int l = pLighting[spos];
BYTE* bc = reinterpret_cast<BYTE*>(&c);
for (int i = 0; i < 4; ++i)
bc[i] = min(255, bc[i] * (200 + l * 300 / 255) / 255); // game seems to overbrighten and have a lot of ambient - if you change this, also change Loading.cpp shp lighting value so that shp light stays at 1.0
bc[i] = std::min(255, bc[i] * (200 + l * 300 / 255) / 255); // game seems to overbrighten and have a lot of ambient - if you change this, also change Loading.cpp shp lighting value so that shp light stays at 1.0
//bc[i] = min(255, bc[i] * (0 + l * (255 - 0) / 255) / 255);
}
memcpy(dest, &c, bpp);
@ -3674,7 +3674,7 @@ void CIsoView::DrawTube(const CTube& tube, const DDSURFACEDESC2* lockedDDSD, con
const auto col = color ? m_color_converter->GetColor(*color) : (type0 ? m_color_converter->GetColor(255, 0, 0) : m_color_converter->GetColor(0, 0, 255));
ProjectedVec lineOffset = type0 ? ProjectedVec() : ProjectedVec(1, 1);
int lowestHeight = min(Map->GetHeightAt(tube.getStartCoords()), Map->GetHeightAt(tube.getEndCoords()));
int lowestHeight = std::min(Map->GetHeightAt(tube.getStartCoords()), Map->GetHeightAt(tube.getEndCoords()));
LineDrawer ld(lockedDDSD->lpSurface, bpp, lockedDDSD->dwWidth, lockedDDSD->dwHeight, lockedDDSD->lPitch);
auto startDraw = GetRenderTargetCoordinates(tube.getStartCoords(), lowestHeight);
ld.MoveTo(startDraw.x + f_x / 2 + lineOffset.x, startDraw.y + f_y / 2 + lineOffset.y);
@ -4681,7 +4681,7 @@ void CIsoView::OnTimer(UINT_PTR nIDEvent)
InvalidateRect(NULL, FALSE);
} else {
errstream << "Timer calls InitTMPs()" << endl;
errstream << "Timer calls InitTMPs()" << std::endl;
errstream.flush();
theApp.m_loading->InitTMPs();
@ -5062,10 +5062,10 @@ void CIsoView::DrawMap()
auto topRight = GetMapCoordinatesFromClientCoordinates(CPoint(cr.right, 0), false, true);
auto bottomLeft = GetMapCoordinatesFromClientCoordinates(CPoint(0, cr.bottom), false, true);
auto bottomRight = GetMapCoordinatesFromClientCoordinates(CPoint(cr.right, cr.bottom), false, true);
left = min(topLeft.x, topRight.x);
top = min(topLeft.y, topRight.y);
right = max(bottomLeft.x, bottomRight.x);
bottom = max(bottomLeft.y, bottomRight.y);
left = std::min(topLeft.x, topRight.x);
top = std::min(topLeft.y, topRight.y);
right = std::max(bottomLeft.x, bottomRight.x);
bottom = std::max(bottomLeft.y, bottomRight.y);
}
// some large buildings may be out of reach:
@ -6029,7 +6029,7 @@ void CIsoView::OnKillFocus(CWnd* pNewWnd)
CView::OnKillFocus(pNewWnd);
if (rscroll) {
errstream << "Killing scroll" << endl;
errstream << "Killing scroll" << std::endl;
errstream.flush();
ReleaseCapture();