This commit is contained in:
Zero Fanker 2024-04-07 14:55:29 -04:00
parent 2a4936e892
commit 1302111e7f

View file

@ -92,31 +92,26 @@ void CSingleplayerSettings::UpdateDialog()
{
CIniFile& ini=Map->GetIniFile();
CIniFileSection& sec=ini.sections["Basic"];
auto const& sec = ini["Basic"];
if(sec.values.find("Intro")!=sec.values.end())
m_Intro.SetWindowText(sec.values["Intro"]);
if(sec.values.find("Brief")!=sec.values.end())
m_Brief.SetWindowText(sec.values["Brief"]);
if(sec.values.find("Win")!=sec.values.end())
m_Win.SetWindowText(sec.values["Win"]);
if(sec.values.find("Lose")!=sec.values.end())
m_Lose.SetWindowText(sec.values["Lose"]);
if(sec.values.find("Action")!=sec.values.end())
m_Action.SetWindowText(sec.values["Action"]);
if(sec.values.find("PostScore")!=sec.values.end())
m_PostScore.SetWindowText(sec.values["PostScore"]);
if(sec.values.find("PreMapSelect")!=sec.values.end())
m_PreMapSelect.SetWindowText(sec.values["PreMapSelect"]);
auto setIfExists = [&sec](CWnd& wnd, const CString& key) {
if (auto val = sec.TryGetString(key)) {
wnd.SetWindowText(*val);
}
};
if(sec.values.find("StartingDropships")!=sec.values.end())
m_StartingDropships.SetWindowText(sec.values["StartingDropships"]);
if(sec.values.find("CarryOverMoney")!=sec.values.end())
m_CarryOverMoney.SetWindowText(sec.values["CarryOverMoney"]);
if(sec.values.find("TimerInherit")!=sec.values.end())
m_TimerInherit.SetWindowText(sec.values["TimerInherit"]);
if(sec.values.find("FillSilos")!=sec.values.end())
m_FillSilos.SetWindowText(sec.values["FillSilos"]);
setIfExists(m_Intro, "Intro");
setIfExists(m_Brief, "Brief");
setIfExists(m_Win, "Win");
setIfExists(m_Lose, "Lose");
setIfExists(m_Action, "Action");
setIfExists(m_PostScore, "PostScore");
setIfExists(m_PreMapSelect, "PreMapSelect");
setIfExists(m_StartingDropships, "StartingDropships");
setIfExists(m_CarryOverMoney, "CarryOverMoney");
setIfExists(m_TimerInherit, "TimerInherit");
setIfExists(m_FillSilos, "FillSilos");
ListMovies(m_Intro, TRUE);
ListMovies(m_Brief, TRUE);
@ -130,70 +125,70 @@ void CSingleplayerSettings::UpdateDialog()
UpdateStrings();
}
void CSingleplayerSettings::OnEditchangeIntro()
void CSingleplayerSettings::OnEditchangeIntro()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["Intro"]=GetText(&m_Intro);
CIniFile& ini = Map->GetIniFile();
ini.SetString("Basic", "Intro", GetText(&m_Intro));
}
void CSingleplayerSettings::OnEditchangeBrief()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["Brief"]=GetText(&m_Brief);
ini.SetString("Basic", "Brief", GetText(&m_Brief));
}
void CSingleplayerSettings::OnEditchangeWin()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["Win"]=GetText(&m_Win);
ini.SetString("Basic", "Win", GetText(&m_Win));
}
void CSingleplayerSettings::OnEditchangeLose()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["Lose"]=GetText(&m_Lose);
ini.SetString("Basic", "Lose", GetText(&m_Lose));
}
void CSingleplayerSettings::OnEditchangeAction()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["Action"]=GetText(&m_Action);
ini.SetString("Basic", "Action", GetText(&m_Action));
}
void CSingleplayerSettings::OnEditchangePostscore()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["PostScore"]=GetText(&m_PostScore);
ini.SetString("Basic", "PostScore", GetText(&m_PostScore));
}
void CSingleplayerSettings::OnEditchangePremapselect()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["PreMapSelect"]=GetText(&m_PreMapSelect);
ini.SetString("Basic", "PreMapSelect", GetText(&m_PreMapSelect));
}
void CSingleplayerSettings::OnEditchangeStartingdropships()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["StartingDropships"]=GetText(&m_StartingDropships);
ini.SetString("Basic", "StartingDropships", GetText(&m_StartingDropships));
}
void CSingleplayerSettings::OnChangeCarryovermoney()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["CarryOverMoney"]=GetText(&m_CarryOverMoney);
ini.SetString("Basic", "CarryOverMoney", GetText(&m_CarryOverMoney));
}
void CSingleplayerSettings::OnEditchangeTimerinherit()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["TimerInherit"]=GetText(&m_TimerInherit);
ini.SetString("Basic", "TimerInherit", GetText(&m_TimerInherit));
}
void CSingleplayerSettings::OnEditchangeFillsilos()
{
CIniFile& ini=Map->GetIniFile();
ini.sections["Basic"].values["FillSilos"]=GetText(&m_FillSilos);
ini.SetString("Basic", "FillSilos", GetText(&m_FillSilos));
}
void CSingleplayerSettings::UpdateStrings()