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code reformatted .
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/*
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FinalSun/FinalAlert 2 Mission Editor
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FinalSun/FinalAlert 2 Mission Editor
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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Copyright (C) 1999-2024 Electronic Arts, Inc.
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Authored by Matthias Wagner
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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//
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#endif // _MSC_VER > 1000
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#error include 'stdafx.h' before including this file for PCH
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#endif
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#include "resource.h" // main symbols
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#include "ddeml.h"
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#include "loading.h"
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struct OPTIONS{
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struct OPTIONS {
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CString TSExe;
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CString LanguageName;
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CString prev_maps[4];
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return m_u8LogFileName;
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}
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// Überladungen
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// Vom Klassenassistenten generierte Überladungen virtueller Funktionen
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//{{AFX_VIRTUAL(CFinalSunApp)
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public:
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// Überladungen
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// Vom Klassenassistenten generierte Überladungen virtueller Funktionen
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//{{AFX_VIRTUAL(CFinalSunApp)
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public:
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virtual BOOL InitInstance();
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virtual int Run();
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virtual BOOL ProcessMessageFilter(int code, LPMSG lpMsg);
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//{{AFX_MSG(CFinalSunApp)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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public:
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UINT m_cf;
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HACCEL m_hAccel;
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void ParseCommandLine();
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