diff --git a/MissionEditor/Loading.cpp b/MissionEditor/Loading.cpp index 0023022..c03ee01 100644 --- a/MissionEditor/Loading.cpp +++ b/MissionEditor/Loading.cpp @@ -1512,7 +1512,7 @@ void CLoading::LoadBuilding(const CString& ID) auto const& powerUpBldId = rules.GetString(ID, "PowersUpBuilding"); // Early load if (!powerUpBldId.IsEmpty()) { - CString SrcBldName = GetBuildingFileID(powerUpBldId) + "0"; + CString SrcBldName = powerUpBldId + "0"; if (!IsImageLoaded(SrcBldName)) { LoadBuilding(powerUpBldId); }