fixed default facing values .

close #98
This commit is contained in:
Zero Fanker 2024-09-30 19:53:43 -04:00
parent 462cd5bf77
commit 6a6832f8c3
4 changed files with 34 additions and 7 deletions

View file

@ -2172,7 +2172,7 @@ BOOL CMapData::AddInfantry(INFANTRY* lpInfantry, LPCTSTR lpType, LPCTSTR lpHouse
infantry.action = "Guard";
infantry.tag = "None";
infantry.direction = "64";
infantry.direction = "0";
infantry.flag1 = "0";
infantry.flag2 = "-1";
infantry.flag3 = "0";
@ -2308,7 +2308,7 @@ BOOL CMapData::AddStructure(STRUCTURE* lpStructure, LPCTSTR lpType, LPCTSTR lpHo
itoa(dwPos / Map->GetIsoSize(), cy, 10);
structure.tag = "None";
structure.direction = "64";
structure.direction = "0";
structure.flag1 = "1";
structure.flag2 = "0";
structure.spotlight = "0";
@ -2570,7 +2570,7 @@ BOOL CMapData::AddAircraft(AIRCRAFT* lpAircraft, LPCTSTR lpType, LPCTSTR lpHouse
aircraft.house = lpHouse;
aircraft.action = "Guard";
aircraft.tag = "None";
aircraft.direction = "64";
aircraft.direction = "0";
aircraft.strength = "256";
aircraft.x = sx;
aircraft.y = sy;
@ -2615,7 +2615,7 @@ BOOL CMapData::AddUnit(UNIT* lpUnit, LPCTSTR lpType, LPCTSTR lpHouse, DWORD dwPo
unit.house = lpHouse;
unit.action = "Guard";
unit.tag = "None";
unit.direction = "64";
unit.direction = "0";
unit.strength = "256";
unit.x = sx;
unit.y = sy;