From 8609f3fec09a89b00c5bb523b3da996ae53ad34e Mon Sep 17 00:00:00 2001 From: Zero Fanker Date: Tue, 28 Jan 2025 00:24:47 -0500 Subject: [PATCH] correct list particles in trigger action, actually particle systems . --- MissionEditor/functions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MissionEditor/functions.cpp b/MissionEditor/functions.cpp index dd5c2e4..b52b4b0 100644 --- a/MissionEditor/functions.cpp +++ b/MissionEditor/functions.cpp @@ -866,7 +866,7 @@ void ListAnimations(CComboBox& cb) void ListParticles(CComboBox& cb) { - listSpecifcTypesWithSequence(cb, "Particles"); + listSpecifcTypesWithSequence(cb, "ParticleSystems"); } void ListCrateTypes(CComboBox& cb)