mirror of
https://github.com/electronicarts/CNC_TS_and_RA2_Mission_Editor.git
synced 2025-07-17 19:56:38 -04:00
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
This commit is contained in:
commit
a547a31a37
377 changed files with 90136 additions and 0 deletions
74
MissionEditor/IsoPaintThread.cpp
Normal file
74
MissionEditor/IsoPaintThread.cpp
Normal file
|
@ -0,0 +1,74 @@
|
|||
/*
|
||||
FinalSun/FinalAlert 2 Mission Editor
|
||||
|
||||
Copyright (C) 1999-2024 Electronic Arts, Inc.
|
||||
Authored by Matthias Wagner
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// IsoPaintThread.cpp: Implementierungsdatei
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "finalsun.h"
|
||||
#include "IsoPaintThread.h"
|
||||
#include "variables.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CIsoPaintThread
|
||||
|
||||
IMPLEMENT_DYNCREATE(CIsoPaintThread, CWinThread)
|
||||
|
||||
CIsoPaintThread::CIsoPaintThread()
|
||||
{
|
||||
}
|
||||
|
||||
CIsoPaintThread::~CIsoPaintThread()
|
||||
{
|
||||
}
|
||||
|
||||
BOOL CIsoPaintThread::InitInstance()
|
||||
{
|
||||
// ZU ERLEDIGEN: Initialisierungen für jeden Thread hier durchführen
|
||||
|
||||
while(TRUE)
|
||||
{
|
||||
// this worker thread just updates the main window
|
||||
((CFinalSunDlg*)theApp.GetMainWnd())->m_view.m_isoview->UpdateWindow();
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
int CIsoPaintThread::ExitInstance()
|
||||
{
|
||||
// ZU ERLEDIGEN: Bereinigungen für jeden Thread hier durchführen
|
||||
return CWinThread::ExitInstance();
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(CIsoPaintThread, CWinThread)
|
||||
//{{AFX_MSG_MAP(CIsoPaintThread)
|
||||
// HINWEIS - Der Klassen-Assistent fügt hier Zuordnungsmakros ein und entfernt diese.
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Behandlungsroutinen für Nachrichten CIsoPaintThread
|
Loading…
Add table
Add a link
Reference in a new issue